Interesting, isn't this is the same guy who is criticizing the invisible random timer a while ago?
Are you telling me he is criticizing his own idea?


Interesting, isn't this is the same guy who is criticizing the invisible random timer a while ago?
Are you telling me he is criticizing his own idea?
Sometimes the pitfalls aren't apparent until after the fact. It's okay to have an idea then later decide it didn't work. Games over the years have been filled with failed ideas.
I doubt he anticipated that the timer would create camping wars, nor did anyone else at the time. At least fewer first time buyers are going through the flippers to even get a house. That part of it worked short of those players desperate enough for a house to give up being part of an active FC to buy a shell FC from a flipper.
The failure of SE to keep up supply to meet demand is what has really caused the camping problem. If the supply was there, no one would worry about camping because there would always be a few random houses available and waiting for first time buyers.
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