No, more intolerant of the incessant and pointless negativity and the soap box dramization of every little flaw that makes it 'not worth it'.

There's Zam and Killing Ifrit and BG, Curse, etc for that kind of crap.

I want to hear the feedback from the players, not the peanut gallery that's going to hang around and preach how it sucks even though they're not in the game anymore. You decided it wasn't worth the pay, then you take the consequence of not being able to take part of the player community. And there really needs to be a place for just that.

As far as the mystical implication that this was somehow a united community; don't lie to yourself. This community is no less divided than any other company-hate-fest that most internet boards have festered themselves into.

I'm past simply being annoyed by this sort of thing. And in this case my policy is 'less is more.' I'm done wanting to see the 15 'heartfelt goodbyes' which are in fact, poorly covered slights at a company trying to turn a train wreck into a viable game when most others would have folded by now.

I'm sick of hearing the knee-jerk reactions to changes that we were warned about, before they are even tried. It's excessive, and it's everywhere. At least now there may be a possible barrier of entry to help reduce the sheer volume of this negativity that's an embarrassment and a plague on gaming communities in general.

You want to claim frustration with the billing? Fine, that matter will be resolved and you can discuss the changes SE Made to it if/when you get back. But if you want to talk about a game you've chosen not to play. Do it elsewhere, if only to clear the air here for discussion among the few people who are hanging on in hopes their contributions and feedback while the changes are in progress might help improve and recover the game more. They at least deserve less 'static' in the communication.