I've actually been looking in to LotRO, and if FFXIV wants to have parity with how many houses LotRO has active, FFXIV needs to have about 20 wards in each neighborhood, as they are averaging about 30-40 neighborhoods (30 house wards) in most of the neighborhoods, with one up around 60 - and each neighborhood only has 30 houses (with the exception of the premium one which is RMT only at 24 houses per neighborhood), with 4 houses in each neighborhood as kinship [FC] houses. The absolute maximum is around 4 * 30 * 256 + 24 * 256 = 36864. LotRO will probably never see that many houses open on a single server, truth be told.
However, bringing that many wards onto the market without doing anything about the land baron is only going to be in the land baron's favor because they can continue to snatch up houses, especially if they are flipping them for over 10 times their cost. That's also ignoring the server impact of bringing online that many wards.
That's also why I want to address account housing capacity, as we need to be able to stretch the housing to cover the most players - which means having players release their extra houses or having SE force the release.
Perhaps that's because the wards have several people that own multiple plots of land, which is driving down how many players are actually in the ward....
Try that discussion in the healer forums, and let us know how it goes mmmkay?
If the point of changing the rules is to free up houses and prevent players from taking more houses than what SE intended, isn't the rules change pointless unless a forced release also happens?
Because SE let the housing issue fester, there is not going to be a change to the housing system that isn't going to screw over some group or another.
Most everyone agrees with that as well, as there are multiple things (including an invisible random timeout and increased capacity) that are needed to fully resolve most of the housing issues.



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