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  1. #21
    Player
    Haprimac's Avatar
    Join Date
    Aug 2013
    Posts
    721
    Character
    Fjrwn Ymir
    World
    Odin
    Main Class
    Reaper Lv 100
    I loved the raid itself, but absolutely hated the groups I attempted it with. Long rant incoming:

    First three groups were so full of salt and toxicity. Day 1 and everybody expects people to clear it in one go and start yelling and fingerpointing and namecalling different teams/players without giving any tips how to improve. Like, when I first did Hashmal and asked how to avoid the Extreme Edge-charge (lol that name) and the one-shotting dot effect you get from it, the only answer I get on alliance chat is "dodge it". Didn't help in the slightest when from my then point of view it looked like the whole arena was unsafe and I didn't realise to look out for his flamed arm. Two members of my team spam the party chat with "kick me pls" and refused to enter the fight.

    Second group couldn't even beat first boss and you can imagine the amount of salt and rage that was going on in alliance chat.

    Third party went better, we got through Mateus and Hashmal. I was in team B and didn't realise our team was the only one to go underwater and have those notes. I didn't want to keep people waiting, so I quickly swam to them, took a screenshot and moved on. Didn't take many seconds for the alliance chat to be filled with salt to our team for lagging behind. The floor markers weren't added before pulling the third boss, so when the time came to kill the three shielded adds, our team was confused and ran to the closest add which of course resulted with team B's add not dying on time and us wiping. Again alliance chat was full of fingerpointing and rage. They put all the markers on our add's spot and sarcastically wondered if there were enough marks for us to notice. Next time we get to that phase, people are where they are supposed to be, but tank isn't aware how to place the mob ideally, so our add cleaves the other two teams and we wipe. People start leaving, myself included. I was sick and tired of all the rage at that point and thought to myself I wouldn't do the raid until a week later when a guide was available and people were more familiar with the fight.

    My friend listens to me rant and offers to come with me for one more try. We wipe few times on each boss, but the atmosphere is much calmer. There's another XII/Tactics enthusiast on the alliance chat whom I silently nerd with with each callback and reference. Hashmal's 2nd wipe induces some sarcastic comment from alliance chat, but one member from my group pointed out that there was no need to be rude when almost everybody was new to the raid, to which the other person replied everybody should be familiar all the mechanics from the other 24-man raids. I silently wonder what game he's been playing as I can't recall Hashmal-like mechanics from any other raid. We get to last boss and manage to kill it in two tries. I got four commendations even though I was just a nub dhurrgoon and my day and rest of the week were saved.

    Now, as for the raid itself: I love the difficulty of the fights and the reimagined places from XII and Tactics. One thing that really caught my attention was when Mateus seperated the ice goddess from himself and let her dance around the floor. Was not expecting that and thought it was the coolest (huehue) thing ever. I love how the espers/lucavi have several different elements at their disposal. The third boss whose name I always forget but dubbed as The Truck wasn't as challenging and confusing, but super fun as well. I'm still not 100% sure what was going on in the last boss, but I was nerding in glee when I had the unfortunate herpderp and became a dark knight-zombie or a chicken. The callbacks and references to XII+Tactics are just pure gold. And I've been itching to give Algus/Argath a good smack as I recently started playing Tactics again.

    Tl;dr doing the raid alone without any friends sucks, the raid itself is fantastic and tickles my nostalgia.

    (Ps. Ramza and Alma make me happy.)
    (4)
    Last edited by Haprimac; 10-11-2017 at 07:26 PM.

  2. #22
    Player
    Haprimac's Avatar
    Join Date
    Aug 2013
    Posts
    721
    Character
    Fjrwn Ymir
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tyrius View Post
    I wish there has been more time to read the little lore notes hidden under water at that part
    Here's screenshots of them:





    (8)

  3. #23
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,159
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    I frickin loved it and hope the Devs do NOT nerf it. If players have any issues in there, make a alliance or just become better as a player. I have played XIV since Patch1.15, and I still feel I have lots to learn as a BLM

    First time I went in, there was a lot of first timers in there as well as quite a few who has done it a few times. They kept quiet and let us enjoy it, and after each wipe came with helpful info and nobody ragequit. Such a great time I had ^^
    (1)

  4. #24
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I thought it was weird how much harder 1st and 2nd boss were compared to 3rd and 4th, but in retrospect I'm fine with that. No trudging through 3 bosses with a sub-par alliance only to for everyone to vote abandon at the end, instead it'll be over and done by 1st or at worst 2nd and then it seems pretty guaranteed to complete it.

    I like it aesthetically, but the fan service does nothing for me as I haven't played the games it's referencing. Still others were gushing through every moment of it in the alliance I ran it with, so that was nice .
    (0)

  5. #25
    Player
    kupokage's Avatar
    Join Date
    Aug 2014
    Posts
    149
    Character
    Amanda's Husband
    World
    Exodus
    Main Class
    Gladiator Lv 90
    Quality of most players in it are poo. Jumped Potion players running their very first 24-man and not understanding the concept of sticking with your alliance and some not even knowing what the way markers placed about the arena are.

    That being said, its easy peasy.
    (0)

  6. #26
    Player
    OMega_ARcane's Avatar
    Join Date
    Jul 2016
    Posts
    251
    Character
    Holy Thunder
    World
    Ultros
    Main Class
    Ninja Lv 76
    Quote Originally Posted by Namallama View Post
    My first major raid since ARR (because I'm too afraid to do the other ones due to how some players treat newbies ;;;, and it was fun! It was the appropriate amount of difficult for lvl 70. We wiped a bunch, sure, but the mechanics were all easily explainable. You learned them after the first or second wipe, haha. It was nice to look at too. Every boss was varied. If I was more into FFT, I might've appreciated the storyline a bit more.

    We only had one sour grape in our alliance who was angry we kept wiping but they left after the second boss, and the rest of us ended up having a nice time. Took maybe a little over an hour to clear. Makes me not so afraid to try other raids (maybe...)
    This is how I was at first, then after a while it gets easier and easier to the point where I just went into a raid "DS" blind and didn't even watch videos. Died once and it didn't even matter because everyone else was dying a lot more "I died on the queen".
    (0)

  7. #27
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 90
    Overall, not bad...but there were a lot of Day 1 Rage Quits (party C, always looking at you lol) but i actually took my time to figure it out.

    I forgot to uncheck 'qip' but so i missed the first boss on my first run that started 25min in. Boss #2...halp. lol loved it though when i finally figured it out and kept Bene for that because it gave enough time to actually get an esuna off to clear the DoT. Getting my FCmates through it...was rough. we've still got a few that need to clear. le sigh. we'll get it. i know we will, just have to get them going.

    1st boss: 3 people in the puddles -_- you know what happens if no puddles are cleared? booooom. Ba-da-boom (...if you don't get it, go watch The Fifth element :P ).

    Figuring out the different Masks mean "listen" and "don't listen" on the last boss was new (as i've never played tactics, only FF12 itself)...and realizing that the Figure-8 Move the 2nd to last boss only hit you if you were in the path when he got there. there was plenty to learn, and no need to go and be rage quitting.

    Please remember to repair your gear, as this will be punishing.
    (1)

  8. #28
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Rabanastre alone has Void Ark, Weeping City and Dun Scaith beat by a long shot. I loved it.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #29
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by kupokage View Post
    Quality of most players in it are poo. Jumped Potion players running their very first 24-man and not understanding the concept of sticking with your alliance and some not even knowing what the way markers placed about the arena are.

    That being said, its easy peasy.
    Me personally I suck at blind runs just awful I rely way to much on guides, so I actually screwed up quite a bit myself not gona lie. Want have an issue when the guide comes out alot of people will prob be the same
    (0)

  10. #30
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    imo, 1st boss is pretty easy mechanically, but within reason for the 1st boss.
    (unlike later bosses, it reqires a certain number of peopel to be alive, which makes it harder for new groups to clear w/o a wipe, but its not harder to execute.)
    it was the hardest boss to understand what to do on its mechanic, due to lack of conveyance.

    2nd boss is like the 1st, but has more dps checks, so if too many ppl are dead, it resets the fight more often.
    but the mechanics are only slightly harder than the 1st, still on the eaqsy side, but have perfect conveyance. (but with lack of BIG ground markers, some ppl will struggle to dodge pillars and his dash attack)

    Both of these bosses dont require markers, if ppl stick to the A left, B middle, C right tricks of LotA.

    3rd boss is roughly similar to the 2nd, except has less DPS checks than both, so its unlikely too many deaths will lead to a reset.
    but some of the attacks fire off quicker, making it slightly harder to actually do well at. Mechanically is more complex than both, harder to execute, but easy enough not to wipe.
    (Markers helps more here, due to getting turned around a lot more by the chaos)
    it does have a mini tank buster (on par with a savage cleave)

    last boss, with the lack of DPS checks, its nearly impossible to wipe here, unless ur healers dont know how to survive confusion.
    pretty much beat it with only 8 ppl dodging attacks.
    mechanically its the hardest fight, hardest to execute, and is the only reason i found the raid fun, due to confusion being fun.
    i assume its more of a healer check, but im RDM, so i can just help keep reviving the healers, and we turtle the fight.
    Ill go as WHM next week.

    Over all, 2nd boss is meh, 3rd boss is above meh, and last boss made it worth while.
    But i still found the last two 24 mans more fun. with ozma being great mechanically, and dun scaiths higher difficulty both adding to their enjoyment.
    (LotA is still my favorite, due to the higher coordination requirements for its time, compared to any other 24 man fight.)
    its better than WoD and the 2nd tower i forget what its called. as those were meh. (I view WoD as being on par with the 2nd boss)
    and its leagues better than void ark, which was an absolute disaster.
    (1)
    CLAIRE PENDRAGON

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