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  1. #1
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    Useful cross job abilties?

    Well I got my gladiator to 48 now. Anyone know useful abilities from the other jobs I could possibly get to make doing guild leves easier?
    (0)

  2. #2
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'd vote for cure, protect, stone skin, those more then not if you are playing solo. MRD has good skills for tanking, and lance has good skills for DPS. I'd play around with those classes and find a build that works well for your play style
    (0)
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  3. #3
    Player
    ShellQ8's Avatar
    Join Date
    Jan 2012
    Location
    Dalamud
    Posts
    113
    Character
    Chibi Aldha
    World
    Twintania
    Main Class
    Arcanist Lv 80
    (Lancer)
    Invigorate: To get TP

    (Pugilist)
    Second Wind: To heal yourself

    (Marauder)
    Bloodbath: To get HP from your actions

    (Conjurer)
    Cure / Protect / Stoneskin

    (Thaumaturge)
    Sanguine Rite: MP in proportion to damage taken
    (1)

  4. #4
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Second wind, cure, and protect are a must have solo IMO. For solo I kinda don't recommend bloodbath, I think it's a was of a slot, but then again it negates the HP loss when I use blood for blood.
    Hmm I haven't played GLD really but I think some MRD skills would be good
    Get invigorate for sure so you can pull of more combos without stressin on TP. (lnc skill)
    Actually on archer I use necrogenesis and aero, so I can try to inflict DoT and heal my self.
    When solo i perform my actions kinda like in phases.

    Phase 1 opening attack is stack blindside invigorate ect ect
    And then launch attack from behind, for me it usually takes out like quarter to half health on
    Somthing my level.

    Phase 2 lay on the combos

    Phase 3 is when I need to heal and buff up
    Protect should always be on
    Feather foot always good during this phase so your heals arnt chipped down right away
    Then I pop second wind
    If I need more health in I hit necrogenesis and aero
    And and if I'm not set on healing by then I cure

    Then it's back to phase one, if cooldowns are set
    Or phase two, it's a situational judgement decision.

    That's how I play tho :/

    But i hope that helps ^^
    (0)
    Last edited by AceofRains; 01-06-2012 at 03:20 PM.