Quote Originally Posted by Vyriah View Post
But then, as the former require more practice, the later require more awareness. I can agree they would speak to different type of player, but saying that one is simple and not the other is making a jugement out of it. For sure not everyone is gonna be happy with. I had difficulty playing SCH properly and still work it arround to have reasonnably good performance, off course I'm not overjoyed to see that it's "objectively simple". Because it wasn't for me.
If I'm understanding where you're coming from, you appear to be reading much more into those comments than what was stated, much less intended.

No one is saying healers are categorically simple or implying that only bad players struggle with them. I'll take the liberty of quoting myself:

Quote Originally Posted by Cynfael View Post
It doesn't mean that healing doesn't have its own challenges, only that the difficulty isn't derived from needing to observe strict rotations, timers/stances, or positioning, which is fair considering how the healer role needs to have some awareness of the party and be able to heal effectively at any time...
SCH was my very first Job in this game. I understand the skill floor vs. ceiling very well when it comes to healers, and it's not insulting to state the basic fact that healers have a very fluid, relatively uncomplicated play style compared to Jobs that must execute A->-B->C or lose a ton of effectiveness. Healer can be challenging, sure, but it's challenging in a way that's not entirely the same as, say, a DPS Job.