Quote Originally Posted by MariyaShidou View Post
Some abilities are very apparent, usually they are: Hand of God, Perfection, Assemble like type (quick 30% progress or 0% progress if fail), Manipulation type (very big surge in Quality if succeed), Hasty Hand, Tender Touch type (roughly 3-5 durability loss reduce every action) and Preserve (always make orb turn white). The other half of the abilities are either vague or the calculation is too complex to matter.
So only half of them are great and/or apparent, and the other half of the abilities are useless.

This for some reason reminds me of the combat system before 1.20. I wonder if Square's ever going to get around to revamping and streamlining both the crafting and the gathering abilities...