Tales from Command Missions: Some make you laugh, some make you cry. Let's vent.
I've already been seen some fun stories of wonky ai. So let's share.
Tales from Command Missions: Some make you laugh, some make you cry. Let's vent.
I've already been seen some fun stories of wonky ai. So let's share.
The healer AI is better than most PC healers.
The tank is a little derpy, though.

Honestly I've dealt with real live players in duty roulette that were worse than the AI on my squadron, and that includes the tank because I went in as DPS. Just be ready to use disengage/engage a lot when you've got a boss with adds and you're good to go.



To make me laugh: Can only do a few old dungeons instead of all pre-SB ones once leveled and geared to do them; as such, are completely worthless and an absolute missed opportunity. They aren't Trust NPCs like from XI... what I'm sure people would have wanted instead, and are likely what was desired when asking for AI pals.
To make me cry: All of the above. The fact this will likely be a far as this Squadron stuff goes, with small, incremental, missed dungeon increases in what they can enter. That Trust NPCs, or an equivalent, will probably never exist instead.
Yeah, was a bit finicky getting the tank AI to stop running after dead tonberrys on the last boss of WP. Or even just getting it to stop running after the tonberrys at all, it kept losing aggro on the boss and it ran after other npcs/me.
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