Quote Originally Posted by Kohdo View Post
Loot drops and critical hits are also artificial scarcity. You haven't been disallowed content, you just haven't been lucky yet.
Not at all.
Rotations are pretty much like constantly playing a little dice game, like how you played in RPG books way long ago.
I get my crits and loots if I win at that little lottery type game : that's fair.

Housing is content - even more, since it actually gives you access to other content unaccessible otherwise (gardening, airship...).
It is not available, not because I cannot overcome the difficulty, but because I am told it is out of stock... even though it is highly promoted.

Quote Originally Posted by Kohdo View Post
The barrier to housing isn't simply getting the money, any more than the barrier to getting the loot you want is unlocking a dungeon. There's still a measure of luck involved. If everyone could get it that easily, it'd lose its' value.
I do not see how luck is involved in this...
Why couldn't I login in time to get a house ?
- slow download -> about a hour to download the 1.7 GB patch
- client version check bug -> hopefully reddit had a fix... wait reddit, not SE ?!!
And I never said that unlocking a dungeon should automatically earn me my loots :s
People in here have a funny way of reinterpretating other people's toughts :/

The barrier in PVE is difficulty, isn't that clear enough ?

You cannot compare the housing and looting systems as they have nothing in common in anyway I could think of...
"Luck" and RNG has absolutely nothing to do with housing... In gardening, looting, damage dealing, OK, but housing ?!!!
You're not making any point honestly...