
Agreed on all points, and I think a very important detail is lost here in the detailed ranting. This is a 1.0 failure.I've loved this game for years, and never ever seriously considered stepping away no matter what other issues it has had until today. This was absolutely the biggest failure I have seen since I started at 2.0 launch. How did no one on the dev team see this coming? If they're going to artificially limit the supply AT LEAST make it expensive enough to go along with it.
The RNG doesn't care about percentages; it only cares about if you have a 100% chance. Your pickaxe going 'tink' four times in a row on a 99% node isn't a bug. It's intended behaviour.
I dont think making them cost more is going to help. And it makes it more unfair. Making gil in this game isnt easy for everyone.

That is how it was originally after they allowed housing to be privet. And people complained that it was too much so they lowered it...I've loved this game for years, and never ever seriously considered stepping away no matter what other issues it has had until today. This was absolutely the biggest failure I have seen since I started at 2.0 launch. How did no one on the dev team see this coming? If they're going to artificially limit the supply AT LEAST make it expensive enough to go along with it. Years ago when housing was first released plots sat empty on my server for weeks and months after because VERY FEW people had the money for it. Now the cost of a large house appears to be pocket change for a very large amount of people. If you're not going to add more housing at least make housing costs more reflective of the actual supply/demand involved. 100-300M for larges, 50-100M for mediums, and 25-35M for smalls would be good ranges.





This will literally fix nothing. The problem is that there are nowhere near enough houses. Not that they're cheap. Increasing the default prices would make house flippers sell at an even higher overly inflated price. Additionally this would exclude even more players from having the chance to get a house. More restrictions will absolutely not fix the housing issue. We need more options, not less.
I think what did me in to consider unsubbing is that my friends daughter with a terminal illness stayed up all night to be faced with log in issues and less than 15 minutes later she couldn't even get a small house to decorate. This caused her so much stress she ended up in the hospital as her disease flared up crazy bad. Granted this is not SE's fault for her being sick or stressed out or whatever but it just opened my eyes that to some people this is a very serious problem. Those who can't go outside and go hiking and stuff like healthy people, this is their whole world and this is soul crushing to them.
Can I have your stuff ?

heh i expose a legit house flipper with clear evidence and they delete my thread.
why spend any time or energy in this game when integrity and morals are woooooooooooosh gone in the wind
puff puff pass
Well, what they could have done to fix it was this:
~Only FC's can buy medium/large houses.
~Small housing is FC or private housing availability.
Hmmm I understand that SE wants housing to be rare. But I feel like it is either too rare or too cheap. One of those should've been different to balance offer/demand.
I've manage to get my housing this patch in the location I wanted though not my preferred ward/division. I actually had a fair amount of time to run around and be picky if I wanted but I was so worried I just went with the absolute safest option possible (ward 9 subdivision). But it came with a lot of preparation (rehearsed all my moves multiple times with post-its on my screen for dialog clicking positions and selection + confirmation macros I had made) and an uncomfortable amount of luck. And I feel like luck should not be a factor.
I updated the game overnight, then I was refreshing the launcher by going into world then back to the play button. I must've logged in within 20 seconds at most of the servers being back up, used the post-its on my screen to tell me where to click to log my character in even before things displayed on my screen. STILL got a server full message and a queue of 65. That's insane. I mean sure some people will be faster, have faster computers, or connections. but a full server worth. Crazy.
I actually had a lot more wiggle room once in game than I thought but only realized that after I bought my plot. Even now I still can't get over the fact I was queued in a full server despite all the prep. It was just insane.
SE, if your housing sells within the first 30mn of launch it's one thing. But if everything disappears in under 10 (I think all mediums and larges were gone within like 5mn on Faerie). Then you done screwed up.
Last edited by EaMett; 10-11-2017 at 01:24 PM.
just did the math and just as an example (tho my stats may be out of date) there are 194 times as many characters on balmung as there are housing plots
balmung isn't the highest population server either
on something like brynhildr there are about 300 times as many characters as housing plots
when you start looking at these stats it becomes very clear just how fucked this supply is. its a drop in the bucket compared to the needs of the server
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