
Originally Posted by
Anonymoose
I don't think many expected Fordola to keep on being evil for its own sake, either, but I appreciate the balance of "You'll never have my forgiveness, but you have my thanks", and being tortured by the forced empathy of the Echo is a playful twist even if it's not what everyone might find to be "redemptive". It's a nice way to represent her choices in how to fight for Ala Mhigo and how it played out. In that vein, the solo battlefield was excellent.
I'm surprisingly neutral on Fordola's story arc, despite having been interested to see how it would go earlier on. I don't dislike it as such, but it feels a bit like I've seen it before in other works. In fact, I probably
have seen it before, considering the sheer amount of SF&F media I consume.
It feels like I could predict the general flow of the plotline after only a few key phrases and sentences, and all that's left is to see how it applies specifically to FFXIV's setting. And yet, it does it in an
inoffensive way, so I don't feel uncomfortable watching a train-wreck in progress. Just a feeling of "oh, they're going to say something like- yeah, there's another checkbox ticked."
I did appreciate how the Echo/Resonance meant we could compress a lot of moralizing and justifications between the back-and-forth of "You don't know me" and "I know you better than you think", all into a few flashbacks. The one about Fordola's past was a little too obvious and drawn-out for me, but the summary flash-slides of the WoL's journey thus far that Fordola saw nicely got to the point.
It does make the Echo
even more of a narrative device, since it apparently only activates if it makes for a good story; as in, not because it makes the story more interesting, but because it makes the story more
efficient. Presumably the Echo of Fordola's past we see is exactly the same one Arenvald saw back in 4.0, and repeated just for our sakes.
(And how far we've come, when the Echo visions used to completely knock us out early in ARR, and now we just kind of wince for a moment.)
Arenvald continues to grow into a great character; I'm hoping he survives until the end ... just because he was there at the beginning.
I'm going into major unsupported speculation, but I keep getting the feeling that if Arenvald does survive, he's going to be a great companion (narratively, at least) for Fordola. Mainly because he also has the Echo (and thus can understand some of Fordola's Resonance problems), and he's one of the first to
not see Fordola as a complete monster deserving of only death. His impassioned pleas early in this patch in Fordola's cell was critical to setting the scene for the audience to see Fordola in a different light.
That stinger, though. Tsuyu is off to a ...strange... start; retrograde amnesia (if that's indeed what this is) is usually a cheap and easy plot device (and one overplayed for how rarely it actually occurs), but between all she's been through psychologically and the physical trauma of the building collapse let's give it the benefit of doubt and see where it goes. Psychogenic fugue is not the worst direction to take her in, and they haven't played that trope card to death in
this game, yet.
I've seen this several times in various SF&F stories, although I concede that it's been around a
lot longer than that, as a key point in philosophy. The core question is whether Tsuyu is responsible for Yotsuyu's actions, which goes deeper into whether Tsuyu is the same person, philosophically speaking, as Yotsuyu.
Which probably would not be a hair many Domans would bother splitting. So we get Yotsuyu/Tsuyu stuck with Gosetsu, who just happens to be of the right temperament not to hold a grudge.
It's a marked difference from how Fordola was treated by the story, certainly.
Apparently you can breathe
and communicate via linkpearl underwater.
We can communicate via linkpearl
without saying a word, based on some flavour text in the occasional sidequest. The other party just assumes we're the quiet type and effectively reads our minds to guess what we mean to say.
That, or just assume we'll agree to whatever they say, which is usually the case.
In this situation, though, I do wonder if our words get the distortion effect sounds do underwater (due to the different medium).

Originally Posted by
Fenral
Arenvald's (Japanese) voice is still way too cute for a male Highlander.
It had been some time since the 4.0 story, so I didn't remember what Arenvald sounded like. So when he spoke up in a voiced cutscene at the beginning, it just felt a bit weird how this big Highlander with a tragic past sounded like an eager teenage boy.
Especially when I imagined him talking (in the non-voiced cutscene) about how his mother basically abused and abandoned him.

Originally Posted by
Clawtooth
Also, anyone any idea who the painting in the Trove was of? I'm assuming the Mad King, but I'm not sure.
The painting, if anyone missed it (spoilered for size):
That is some amazing hair.

Originally Posted by
Cilia
The Mad King's treasure trove, having never been mentioned before, was a slight curveball. I noticed Skalla's treasure room in the trailer, though, so I figured it would end up being down there.
I admit I expected Skalla to be in some distant corner of Gyr Abania (relative to the places we go to in the MSQ), rather than
directly below Ala Mhigo.
I didn't take note during the earlier trash pulls, but the trash later in the dungeon definitely had the "Transfiguration" buff, the same as what we had when we used the magic circles to cross the chasms. Except theirs is permanent, at least until we killed them.
Adds just that bit more horror into the whole thing.
Game-mechanics-wise, does anyone know if the Hydro Push/Pull casts are a genuine mislabelled bug, or are the encounter designers deliberately trolling us?
Funny thing is that early on in the patch story someone mentions Zenos' corpse being dug up by some Ala Mhigans for... some reason... so it might actually not be there anymore... are we going to have to fight Zombie Zenos?
Image spoilered for size:
M'naago's vague words imply that some people did try to dig up Zenos's corpse to do horrible things to it, but they were stopped in time. And the significant pause before "grim" suggests there was violence involved in the stopping.