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  1. #21
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I only have 4 50s and I have to say the only reason I dont have all 50s is because I dont like leveling, I like endgame content and player created content. If it took a long time to level each class then I would still only have 1 50 which would mean I would be gimping many parties and endgame content.

    OP if you want to level slow then do it, the mechanics are there for it dont try and force everyone into your play style.
    (3)

  2. #22
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,290
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    You apparently havent played XI in awhile. Lvl 1-99 in a day, skills capped in another, lvl 1 gear usable to af, af usuable to free gear at 78, af3 used after, after this all there is to do is endless magians trials for weapons you use to get more weapons. endgame in xi no longer exists
    (1)

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Krausus View Post
    I only have 4 50s and I have to say the only reason I dont have all 50s is because I dont like leveling, I like endgame content and player created content. If it took a long time to level each class then I would still only have 1 50 which would mean I would be gimping many parties and endgame content.

    OP if you want to level slow then do it, the mechanics are there for it dont try and force everyone into your play style.
    I do and I haven't gimped anyone yet >.>
    (1)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by MicahZerrshia View Post
    You apparently havent played XI in awhile. Lvl 1-99 in a day, skills capped in another, lvl 1 gear usable to af, af usuable to free gear at 78, af3 used after, after this all there is to do is endless magians trials for weapons you use to get more weapons. endgame in xi no longer exists
    I have, and don't like it ^.^
    (1)

  5. #25
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Who knows, maybe 50-75 will be a journey. 1-50 was relatively easy in XI BEFORE Abyssea.

    Was 1-50 more challenging in XI? Yep. But I'm riding on the hope that 50-75 in XIV doesn't feel like 25-50. ZOOM!

    Oh yeah (To the OP,) and don't rely on sarcasm, someone will always misinterpret what you say.
    vv

    Quote Originally Posted by FilthyDisco View Post
    You're a fool to think that they'll ever consider your request.
    (1)
    Last edited by Issac; 01-06-2012 at 07:25 AM.

  6. #26
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Just because you and I have jobs to 50 doesn't mean you can exclude up-and-comers. There needs to be low level content and gear in order for low level players to feel a sense of accomplishment. It needs to keep them engaged in the game to GET a job to 50.

    You're a fool to think that they'll ever consider your request.
    (4)

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Issac View Post
    Who knows, maybe 50-75 will be a journey. 1-50 was relatively easy in XI BEFORE Abyssea.

    Was 1-50 more challenging in XI? Yep. But I'm riding on the hope that 50-75 in XIV doesn't feel like 25-50. ZOOM!

    Oh yeah (To the OP,) and don't rely on sarcasm, someone will always misinterpret what you say.
    vv
    Much noted lol, I was trying to say I want more low level stuff ; ;

    Quote Originally Posted by FilthyDisco View Post
    You're a fool to think that they'll ever consider your request.
    Naa you're the fool that thought that i ever requested that in the first place.
    (1)

  8. #28
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Just reminding everyone that the content will most likely be at least a little bit different by the time 2.0 comes out, so any of the fast leveling/slow leveling problems will most likely be dealt with in time.

    I really hope no one expects them to raise the level cap at 2.0.

    Give new players the time to level up all their classes :<
    (1)
    Last edited by Yellow; 01-06-2012 at 02:27 PM.

  9. #29
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rokien View Post
    Why bother with low-mid level gear, don't waist your time on nonsense stuff. Don't bother yourself with low-mid level content, there is no point in it. Why bother with stuff that people will never use. Why would they use something that they will get rid of in an hour or two of leveling up. Why would someone play low level content when they will be too high for it in a few hours anyways(just run through everything). Just keep on making instances at level 50 that's all we want! We don't care about that other crap. Whats fun evolving with your character watching em grow as you grow in skill. Hmmm? Soo, again why bother? /sarcasm

    I'm not expecting anyone to read this(I've learned that already). I just wanted to say that leveling is fast, too fast. Now, I know TONS of people are against this (slowing down leveling) but at the rate you level there really is no point in getting gear until you are 40ish. I am just wondering how you are going to make lower levels count more, because really that's half the fun of it! Getting to 50 that is(at least your first 50 for most). I wanna stay in an instance all day! That is uber fun!
    Let me ask all the people who have most classes 50, do you enjoy it that much? I mean what is there for you to do now? Get weapons? Ya it's cool that you can be like
    "HEY! I can go on any class, what ya need?"
    I guess I just loved the progression FFXI had like no other mmo does. They had content for you to do through out the whole game(1-75). Gear actually mattered, if you bought a piece of gear it was going to last you. Don't let me get started on COP at level 30 >.>.
    IDK what could SE do to make lower levels count more, because that's the only thing I can think of, is slowing down leveling.
    Please leave all your hate, comments, ideas below!

    PS: sorry for another thread ; ;

    Side note: I'm not saying make this game into ffxi, I don't want that! I think for this day and age the leveling of FFXI is a wee bit slow, I just liked how things mattered in ffxi. I just wanna try to address this issue. It also hurts crafters when they cant sell their stuff that they made, or there is nothing to buy in the MW, because of that issue.
    Interesting post.

    I was just reading the reasons people were quitting, and 'grinding' came up pretty often, and 'lack of content' was another complaint.

    The funny thing is, grinding (read: constant focused leveling) renders useless mid-level content and the need for mid-level gear. Grinding is the reason there is a lack of content, and what's more, players complain about grinding. So why do it?

    The main reason players grind is because they get impatient and/or competitive in trying to reach endgame content. They forget that only a portion of the game's content is 'endgame'. For them, the goal is to be l33t ASAP.

    Well, being l33t and enjoying a game are often on the opposite ends of the scale from what I've seen.

    How many players took the time while in their 30s put together a Toto-Rak party? How many level 18 parties have spent time working through all the content in Shposhea? The simple fact is that since there is no level cap on early or mid-level content, players look for the shortest and easiest path to the end and then discover that they quickly become bored with the game.

    Perhaps at some point SE will introduce some options for capped runs in dungeons along with some greater rewards (or achievements). But until then, I chose to enjoy the content on it's own terms and not rush to the end.

    There is always plenty more to do later on.
    (3)
    Last edited by Zantetsuken; 01-07-2012 at 03:56 AM.

  10. #30
    Player
    Kopuno's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Rhizzae Cathedral
    World
    Mateus
    Main Class
    Summoner Lv 70
    I agree with ya OP, I think ideally what they should do, is everyones starter set levels up with them til 45, actually I take that back. I think SE should just give you level 45 in each class upon a new character. But more seriously, I'm hoping the experience curve jumps stupid high come level cap increase. 50-51 should be like leveling from 45-50 (not that, that takes more then a couple hours in a stronghold) But you get the picture. I'm hoping they do this and I have the feeling they will increase the TNL exp needed, but we will see.

    EDIT: to the guy above,. 98% of most end game is just grinding. If you don't (not you parse) like grinding you shouldn't be playing MMO's. This game TO ME is far from grindy until you get to what we have as "end game". The leveling is a joke and def needs an increase with things to do in between.
    (2)
    Last edited by Kopuno; 01-07-2012 at 08:34 PM.

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