Quote Originally Posted by RLofOBFL View Post
The reason they didn't change MNK for 3.x is bc it is playing exactly how they want it to play. The Summoner changes made the class flow better but didn't really make it less complex, yes. DRG got harder for experts but easier for bads who let HT fall off. And comparing Shake it Off, a defensive cooldown, to an entire dps class proves you have no idea what you're talking about.. One is significantly easier to balance than the other.

What really shows is them not listening is the 100000 page DRK problems thread in the tank section being entirely ignored.
You seem to be under the impression that this game isn't a service we pay for. The fact of the matter is, we do pay for this game. It doesn't matter if the devs are happy with the way a job plays if the majority of the playerbase of that job is unhappy about it, then the devs have failed. We pay their paycheck, this isn't some passion project they're working on for free that we're reaping the benefits of. If people are pissed that Monk hasn't changed since ARR, the devs should fix it. If people think the new actions on Monk are lazily designed, the devs should fix them.