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  1. #1
    Player
    cactusking's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Teva Rahat
    World
    Cactuar
    Main Class
    Scholar Lv 71
    Re. making tanks/heals want to queue:

    A certain other game, similar to this one, had loot bags that players could receive for queuing as the role that was needed most. These could contain anything from money to gems to mounts and non-combat pets. Honestly, it's not a bad system, and it'd be better than giving players obsolete currencies like GC seals and poetics.

    For a different take on the issue, the game mentioned above as well as a different, but similar game, added in something like micro-dungeons that didn't really require strict roles. If I remember right, one of the games even had ones that one person could do on their own, sort of like the mini-duties that you see in story quests in this exact game we're playing right now. The majority of them were 2+, but a few were definitely single-player. Just imagine how nice it would be for dps to queue for a mini-dungeon and not have to wait for tanks or healers.
    (0)

  2. #2
    Player
    Jas710's Avatar
    Join Date
    Aug 2013
    Posts
    357
    Character
    Wolf Spyder
    World
    Siren
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by winsock View Post
    I would queue as tank more often if there was any value for doing it as max level, but as my tanks start maxing, I add to the problem, queuing as dps more frequently so that my DPS roles can benefit from the roulette xp.

    If I could queue as tank and transfer that XP to an alt in some way, maybe via a consumable item, I'd be running far more roulettes as tank.
    That is not a bad idea. Give consumable xp items that can be obtained only while on your tank, and can be used only on your non-tank jobs. Granted, an argument could be made of players not learning their dps skill set, but it wouldn't be that much different than it now is. A fair trade-off, as far as incentives go, anyway. There's still the toxic atmosphere to address.
    (2)

  3. #3
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jas710 View Post
    There's still the toxic atmosphere to address.
    That is the main reason for the lack of tanks/healers.
    (6)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  4. #4
    Player
    Zero_Griever's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    20
    Character
    Zero Griever
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    I love tanking, the problem is I can only do high end content for my mount achievement.

    The problem is this requires content 61-70.

    The PROBLEM WITH THIS is I want to do it quickly, so I do the shortest deltascape.

    The problem with this is i'll never see leveling.
    (1)

  5. #5
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I got the mount just through roulettes although I was doing them mostly to cash in on the VI materia some were going for 300k at the time. Made some decent bucks.
    (0)

  6. #6
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Well I got my healers to 70, leveled a few DPS classes, and now I'm leveling tanks. Problem is there's three tanks, three healers, and nine DPS as far as jobs go. So even though I'm leveling tanks for now I'll eventually have nothing left but DPS if I want to keep seeing those numbers go up. Even though I'm "doing my part" so to speak, eventually I will be yet another DPS clogging up the queues. And I won't be joining queues that give EXP as level 70 jobs when I have other jobs that can use the EXP bonuses.

    I can't think of a game where there were equal numbers of people playing tanks, healers, and DPS roles. If you go with the trinity you do so knowing that most of your players are going to be damage dealers. SE could open up the frequently clogged dungeon roulettes (50/60 in particular) with better incentives or even going so far as to change the party comp to 1 tank, 1 healer, 3 DPS, but that would require a great deal of care and resource investment to basically re-calibrate the strength of enemies and mechanics timings. I hope next expac we get some more healer and/or tank jobs... even if new jobs don't change the overall amount of people playing as a particular role, they give serial levelers like me more time to be an in-demand job rather than yet another soul stuck in limbo waiting for queue to pop.
    (0)

  7. #7
    Player
    Zero_Griever's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    20
    Character
    Zero Griever
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    The ability to unlock alternative animations.

    "Complete leveling roulette 200 times as a Dark Knight."

    Dark Knights - Glamour "Scourge" over "Souleater".

    Problem solved.
    (2)

  8. #8
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Zero_Griever View Post
    The ability to unlock alternative animations.

    "Complete leveling roulette 200 times as a Dark Knight."

    Dark Knights - Glamour "Scourge" over "Souleater".

    Problem solved.
    Man Square Enix are not gods, that would take a programmer like five whole minutes to do. Lower your expectation man.
    (0)

  9. #9
    Player
    Catsby's Avatar
    Join Date
    Aug 2014
    Location
    Windurst
    Posts
    85
    Character
    Catsby Cattington
    World
    Goblin
    Main Class
    Conjurer Lv 70
    It seems like itemization and the SB reworked role abilities devastated the leveling process. If you were really desperate before you could tank as a dps but now you basically need a tank. It fucking sucks.

    They should just rework role/extra actions again and in the mean time beef up outlets for exp. Quests and the open world give you virtually nothing compared to dungeons.

    Also, open a couple grey slots for light party in DF.
    (1)

  10. #10
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    IMO leveling combat classes is just a needless grind. Role exp/level should be shared across the board. If you leveled a WAR to 70 for instance, DRK and PLD would be 70 too. Same with heals, melee, rdps and so on.

    Even if they make running roulette on the job locked behind some requirements. Like to unlock 50/60 roulette you need to run 10 leveling, to unlock expert you need to do 10 trials and so on.
    (0)

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