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  1. #1
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Oh, sorry, I'm not at all trying to argue that it's a well designed skill, just outline use case(s) for it as it exists now.

    I can't help noticing that every single "buff" Dissipation has gotten in SB has actually been nearly system-level changes that happen to make it less punishing to use, not actually any direct buffs to Dissipation itself. Embrace potency lowered making losing the fairy less punishing, Quickened Aetherflow, 4.1 Summon cost/cast buffs.
    (2)
    Last edited by Riyshn; 10-09-2017 at 12:25 PM.

  2. #2
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Riyshn View Post
    Oh, sorry, I'm not at all trying to argue that it's a well designed skill, just outline use case(s) for it as it exists now.

    I can't help noticing that every single "buff" Dissipation has gotten in SB has actually been nearly system-level changes that happen to make it less punishing to use, not actually any direct buffs to Dissipation itself. Embrace potency lowered making losing the fairy less punishing, Quickened Aetherflow, 4.1 Summon cost/cast buffs.
    I completely see where you're coming from and don't disagree. I mostly forget about how disappointed I've been in Dissipation since HW up until a new Dissipation overhaul thread pops up, then I'm breaking up with that poor excuse for a lvl 60 capstone skill all over again
    (0)

  3. #3
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    The Summon changes in 4.1 make Dissipation much less punishing, as it is a solid emergency cooldown and doesn't sacrifice much in terms of healing output on the tank if you do the math. Eos is gone for 30 seconds, which is roughly 10 Embrace. That scales to just under 1500 Healing Potency.

    The only change that is really needed for Dissipation (because despite what people think, it's already a very good skill) is that it could potentially reset the cooldown timer on Indomibility and Excogitation when used. If people are concerned that Aetherflow cooldowns will not be available when Dissipation is popped, this would solve that.
    (3)
    Last edited by IllyaPrisma; 10-14-2017 at 04:02 PM.