Page 1 of 2 1 2 LastLast
Results 1 to 10 of 19
  1. #1
    Player
    Dragonhand's Avatar
    Join Date
    Apr 2011
    Posts
    62
    Character
    Maffer Dragonhand
    World
    Odin
    Main Class
    Scholar Lv 70

    Dissipation... just dissipate yourself

    4.1 and it's still here...

    Seriously am I seeing this wrong? Is there any use for this skill, any scenario where you are not left in a worst position after using it?
    I don't put it on my hotbar, fearfull of actually using it by mistake...
    (1)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    From what I've seen using it in V1S-V3S, it doesn't cause too many problems, assuming you don't accidentally pop it when a big heal check is coming in. And even then, I'd only be terrified during the 4x Dimensional Waves at the end of V3S, where you need pretty much every healing tool you have to keep the party alive.
    (0)

  3. #3
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dragonhand View Post
    any scenario where you are not left in a worst position after using it?
    Well...

    Any time you don't need much more than regens for the next 30sec.
    Any time you really need more single target healing from the healing boost.
    Any time you want to be able to use 9 Aetherflow stacks in less than a minute.
    When you die immediately after using Aetherflow, to get fast stacks to help recover.

    So it is occasionally useful, yes.
    (4)

  4. #4
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    It is rarely used but depends on your playstyle and whether you can use it effectively or not. But with the changes coming in 4.1 of summoning time being reduced from 6 to 3 secs, Dissapation might see more use.
    (1)

  5. #5
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Actually you should be using it at least once every fight. During the last few % it's essentially three free stacks to push out more DPS.

    Aside from that, it has very niche uses. I can recollect quite a few moments where I've had to dissipate to save someone from a certain death. I think in most scenarios keeping a party member alive is worth more than the drawbacks of not having a Faerie for 30s. It's incredibly niche and should be reworked, but there are still uses for it as it is now if you actually try.
    (2)

  6. #6
    Player
    WayofTime's Avatar
    Join Date
    May 2017
    Posts
    38
    Character
    Way Tiberius
    World
    Lamia
    Main Class
    Astrologian Lv 70
    Although right now it doesn't have much of a use, it may become more useful with 4.1's changes. Because Summon's MP cost is being reduced and the cast time is 3s instead of 6s, it might be worth using on cooldown. Assuming you don't have much Fey gauge.
    (2)

  7. #7
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kabzy View Post
    Actually you should be using it at least once every fight. During the last few % it's essentially three free stacks to push out more DPS.

    Aside from that, it has very niche uses. I can recollect quite a few moments where I've had to dissipate to save someone from a certain death. I think in most scenarios keeping a party member alive is worth more than the drawbacks of not having a Faerie for 30s. It's incredibly niche and should be reworked, but there are still uses for it as it is now if you actually try.
    This I can agree with. My main beef with Dissipation has always been that it has huge drawbacks for what appears to have been designed as an emergency button; it's more consistently useful for weaving more Energy Drains than anything else.

    The change to Summon skills should help make it more user-friendly, and the earlier rework of Quickened Aetherflow also added value to Dissipation, but I'm still bothered by the fact it and the Fey Gauge are at complete odds.

    At this point I would like for Dissipation to be reworked as more of a stance-altering skill. Since the 20% buff to healing spells affects Aetherflow spenders not one bit, it doesn't actually encourage an interesting and rewarding shift in playstyle. Perhaps if it altered spell-based healing and/or damage skills in a way that gave them new features or functions at the same time it banished the faerie, players would actually use Dissipation more frequently and not have that nagging worry that they will be putting themselves in a worse position than that in which they started.

    If they wanted to keep it as an emergency skill and make it attractive, they would allow it to reset Aetherflow spender CDs upon activation, which would be a simpler solution if not quite as interesting.
    (3)

  8. #8
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    It really needs to extend the buff to healing abilities as well as healing spells, IMO. There are those times where I desperately need those extra insta-heals and wasn't planning ahead properly, but then I need to hope that I can keep people alive so I can spend the swiftcast on getting my fairy back.
    (0)

  9. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    The main problems with Dissipation:

    It actively conflicts with the core aspect of the job, having the fairy out.

    It actively conflicts with the level 70 abilities, Aetherpact gain and Fey Union

    It actively conflicts with what you get in return for it, Aetherflow stacks. Since they're abilities, your healing abilities (Lustrate, Excog, Ingom) are NOT affected by the 20% healing gain. So those nice new Aetherflow stacks you got, aren't anymore powerful and you've just lost your maintenance heals.

    Prior to 4.1 Resummoning the fairy was an MP loss overall and you had to burn a swiftcast to resummon the fairy. This is fixed in 4.1 (hopefully)

    Basically, Using Dissipation generally puts you in a worse position than if you didn't use it. It is a TERRIBLE Emergency Cooldown. You could literally take it off of your toolbar and not really notice it's gone. I have used it maybe once to see what it did and then never again.

    This is the worst spell in the game. It needs a complete redesign.
    (13)
    Last edited by Deceptus; 10-10-2017 at 10:54 AM.

  10. #10
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Imagine if Dissapation had a very long CD (like 5 minutes) and automatically re-summoned the fairy you dropped afterwards, it could act as a viable emergency option to grab to Aetherflows like it's supposed to be.

    That said, the buff to the Summon spell itself may be the adjustment it needs. 9 Aetherflows a minute is nothing to balk at.
    (1)

Page 1 of 2 1 2 LastLast