Results 1 to 5 of 5
  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90

    Addle recast reduction but what about feint?

    Feint is basically the melee version of addle, why is addle getting a recast reduction while feint stays the same?
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Either it's deliberate to make casters look like more appealing or the new encounters will have much more frequents magical spike dmg abuse
    (0)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Going to say something about the larger portion of the player base actually using Raid Finder to PUG clears in savage, and how that requires a caster, a ranged physical, 1 melee and 1 "other." Most raid-wide hitting skills are magical. Probably to do something about making it slightly easier to compensate for having only 1 addle. There's usually more party- damage magical attacks going out than physical ones.
    (0)

  4. #4
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Casters are not that popular atm for speedkills/parse runs right now. They are not particularly necessary for any of the raid content either. They are seen as underplayed and as such received a buff. That's it really.
    (0)

  5. #5
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I'd guess it has to do with more dangerous magic attacks rather than physical.

    Only physical AoEs I can think of off the top of my head in this raid tier are Double Attack and Earthshakers (both Neo Exdeath); just about every other raid AoE is magic (heck, there is no physical damage in O2/S at all). As for tank busters, the only physical ones are Critical Hit, and Earthshakers and Double Attack (going back to Susano his tank buster is also physical)

    The majority of physical damage is from auto attacks and mini-busters (like Wyrm Tail in O1/S), which generally aren't considered dangerous enough to get the melee to think about using Feign (if you can get any PUG to even take the skill).
    (0)