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  1. #1
    Player
    AbelArchaniEA's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Abel Archani
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80

    SMN 4.1 = Plenty of Mana but Net Dps loss single target :-(

    Now I have too much mana and not enough function to use it. '

    Thanks for the Dps nerf SE ✌️
    (0)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    It is not really nerf. Your ruin 2 uptime is heavily reduced and that way you can get more dps weaving during dwt and ruin 4 procs. There is my two neo exdeath runs before and after and you can compare how much I use ruin in each fight. I m not saying i played perfect in these runs, but you can see the difference. Dps is around 4.8k in both runs.

    Before

    After
    (5)

  3. #3
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I find it really hard to feel bad for you when you now get a free foe req for the whole party now including yourself.
    (6)
    Last edited by Llugen; 10-11-2017 at 09:35 AM.

  4. #4
    Player
    aldoteng's Avatar
    Join Date
    Jan 2014
    Posts
    31
    Character
    Miss Universe
    World
    Tonberry
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sunako View Post
    It is not really nerf. Your ruin 2 uptime is heavily reduced and that way you can get more dps weaving during dwt and ruin 4 procs. There is my two neo exdeath runs before and after and you can compare how much I use ruin in each fight. I m not saying i played perfect in these runs, but you can see the difference. Dps is around 4.8k in both runs.

    Before

    After
    I noticed there was no change in the number of Ruin IV casts; I'd expect an increase in usage during Demi-Bahamut?
    (0)

  5. #5
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by aldoteng View Post
    I noticed there was no change in the number of Ruin IV casts; I'd expect an increase in usage during Demi-Bahamut?
    Well encounter is like 1min faster that can reduce number of certain skills.
    (0)

  6. #6
    Player
    aldoteng's Avatar
    Join Date
    Jan 2014
    Posts
    31
    Character
    Miss Universe
    World
    Tonberry
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sunako View Post
    Well encounter is like 1min faster that can reduce number of certain skills.
    The change in % damage done of Ruin IV was also negligible from 5.98% to 6.06%.

    I suspect, after playing around with the new SMN, that this is due to not being used to watching out for Ruin IV procs, hence missing out on some procs. Previously we never needed to pay attention to procs.
    (1)

  7. #7
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by AbelArchaniEA View Post
    Now I have too much mana and not enough function to use it. '

    Thanks for the Dps nerf SE ✌️
    lol no, you have more dps and now you realistically have mana for other things such as raises. People been complaining about SMN's terrible mp management in comparison with RDM and this thread is a big facepalm. Not only SMN dps is now better (especially the sustained one, nobody gives a damn about 2 minute dummies where you end up with 500 mana), it's a lot more reliable due to DWT being full instant (which means you can also weave stuff there).

    More raid damage (due to devotion's slight buff), more mobility, more damage and FAR better MP management.

    And you still complain.
    (16)

  8. #8
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    +1 Gallus if any smn still complains about pot, mm, utility & mobility they should really leave this cls...

    there is nothing to complain about anymore aside Bahamuts movement-mentality other than that please put yourself together now... – hate to say this but we are heading right towards "op-ness" again... even the death-penalty is a bit better now due the (re)summon-adjustments... so there isn't anything to moan about...

    (oh and maybe the aether-lockoutsystem, which I personally don't care at all but I know a lot of new-age summoners who still fight for this "issue" to open up dwts-aether like it was before)
    (4)
    Last edited by Neela; 10-11-2017 at 05:56 PM.

  9. #9
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Llugen View Post
    I find it really hard to feel bad for you when you now get a free foe req for the whole party now including yourself.
    As a former SMN main and BRD main now, please kindly stop. SE hasn't addressed the major issues with SMN's clunkiness at all with these changes. These were simply the things that were the easiest to fix in the short term for them. Also Foes does affect your damage. The issue with it is even though it's a boost it's not enough to make up for the GCD you used. Thus it is DPS loss for you but a net gain for the whole raid if handled properly.
    (6)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  10. #10
    Player
    Music4Therapy's Avatar
    Join Date
    Oct 2017
    Posts
    13
    Character
    Mother's Rosario
    World
    Leviathan
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Grimoire-M View Post
    As a former SMN main and BRD main now, please kindly stop. SE hasn't addressed the major issues with SMN's clunkiness at all with these changes. These were simply the things that were the easiest to fix in the short term for them. Also Foes does affect your damage. The issue with it is even though it's a boost it's not enough to make up for the GCD you used. Thus it is DPS loss for you but a net gain for the whole raid if handled properly.
    What are talking about?


    Summoner flows really well, imo.

    Everything you do is locked behind Aetherflow, so you'll be working in 60 second increments and within said increments you flow through 2-3 phases, Rouse.. DWT.. Bahamut. Once you understand that the class flows extremely well and works in ~20 second increments.

    Summoner also is currently the 2nd highest DPS at the 50-99% range in FFLogs in Savage, with only Samurai above it. If you include the raid dps increase via Radiant Shield, a 2% phys damage debuff that potentially lasts 24 seconds and is on a 60 second cooldown, and the raidwide Devotion buff (2% for 15 seconds on a 2 minute CD) they are easily ahead of Samurais in DPS. They also are MUCH more mobile than BLM and arguably RDM (Dualcast makes every other cast instant whereas SMNs can make use of ruin 2 at what is now only a 30 potency loss compared to 50 before via Ruin 3), do better damage than BLM and RDM, have better utility than BLM and RDM (BLM virtually none, while the rDPS increase Devotion, Contagion, and Radiant Shield bring outweighs those that Embolden brings), and can also resurrect allies now that we are overflowing with MP every 60 seconds because Swiftcast is no longer needed to use a Ruin 4 proc during Bahamut phase... 1 rez a minute should be fine if your group knows the fight.

    In other words, SMN flows very well if you understand the class, has the best DPS and utility of all the casters by a solid margin... ESPECIALLY if you take into account their rdps increase via said utility, AND is very mobile. I don't understand why people are continuing to complain about Summoner. Even before 4.1 SMN was in a great spot, but now? Geez man we are insane.

    I think the real problem with the class is that it requires thought.
    (14)

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