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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    I thought 3.x SMN's Aethertrail Attunement timer was pure cancer, and actually made me drop the job entirely for HW. Not sure why it's praised so much everywhere.
    I'm not seeing anybody praising the Aethertrail Attunement timer.
    (0)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by dinnertime View Post
    I'm not seeing anybody praising the Aethertrail Attunement timer.
    Lots of people saying they want "Heavensward SMN" back, which was basically that. It seems small, but that one niggling aspect of the class design literally made me shelve a job I'd loved through ARR (even the rocky Final Coil days of dumpster DPS and raid utility, and needing BRDs to sing you Ballad lol). Saying "I'd like aspects of HW SMN back, like a non-crap Bane and the ability to use Aetherflow inside of DWT so a misclick doesn't waste 60 seconds of my life" is something I could agree with, but just saying "I want HW SMN back" is something I vehemently disagree with.
    (2)

  3. #3
    Player
    AhriSazame's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Asa Ittetsu
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Instant Ruin 3 feels so clunky to me.
    (0)

  4. #4
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by AhriSazame View Post
    Instant Ruin 3 feels so clunky to me.
    My case with that is muscle memory as I am use to Ruin 3 being its own thing on its own button. What is clunkier to me is Ruin 4. Not that I didn't use Ruin 2 before, but having to watch for the proc there feels awkward as before it was just replacing Ruin and Ruin 3 which felt more natural.
    (0)

  5. #5
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    Lots of people saying they want "Heavensward SMN" back, which was basically that. It seems small, but that one niggling aspect of the class design literally made me shelve a job I'd loved through ARR (even the rocky Final Coil days of dumpster DPS and raid utility, and needing BRDs to sing you Ballad lol). Saying "I'd like aspects of HW SMN back, like a non-crap Bane and the ability to use Aetherflow inside of DWT so a misclick doesn't waste 60 seconds of my life" is something I could agree with, but just saying "I want HW SMN back" is something I vehemently disagree with.
    Yeah, I guess. I don't really like the Athertrail Attunement timer but I don't think people meant that when they meant they miss HW SMN.

    What I miss about HW SMN is that Aetherflow stacks with Aethertrail. The timer can get the hell away from me though.
    (0)

  6. #6
    Player
    aldoteng's Avatar
    Join Date
    Jan 2014
    Posts
    31
    Character
    Miss Universe
    World
    Tonberry
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by dinnertime View Post
    Yeah, I guess. I don't really like the Athertrail Attunement timer but I don't think people meant that when they meant they miss HW SMN.

    What I miss about HW SMN is that Aetherflow stacks with Aethertrail. The timer can get the hell away from me though.
    HW = Aethertrail timer
    SB = Aethertrail lockout

    Given a choice I would take the lockout. Planning DWTs around the Aetherflow rotation gives me peace. Avoiding Aethertrail time-outs still give me bad memories of frustration.
    (3)

  7. #7
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    First time running in savage and shinryu ballad on SMN and was able to get 90+ percentiles with 320 weapon and sub-optimal melds (spec for BLM), so yeah I think this class is doing just fine at this point
    (0)

  8. #8
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    smn is now easier than rdm...., every move now is an instant cast, aside of one dot (anf tri bind, which we never use in raids anyway)..., and there is no more MP issues
    (0)

  9. #9
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    difficulty rdm > smn
    fun smn > rdm
    (0)

  10. #10
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Does mana ever run out now? Lol!

    Im liking to be able to move while spamming Ruin III. And actually I welcomed Bahamut medium size.
    (0)

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