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  1. #1
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by KarstenS View Post

    Never look at the top numbers. That are all try hard pushes where the entire group is focussing to push one member.

    These give a better point of view.
    Yea, hate to break it to you. No they Don't. Looking at max shows us the highest a class can perform overall. Your complete argument is invalid as the top Summoner parse is exactly that. 98% balance uptime.This Summoner is a tryhard pushing numbers, and still 300 dps lower then a large number of Monks and Blms. Then take in consideration that the Summoner's group is mostly all high tier players with orange dps and the SMN still haven't topped 6k dps. https://www.fflogs.com/reports/MjYr3...pe=damage-done

    100th percentile Smn parse with 98% balance uptime. Group had 36k dps overall. Then the top Blm Parse.
    https://www.fflogs.com/reports/48WPj...pe=damage-done
    Blm has the same team comp mostly, except he's the only player with a notable parse. He even had a death in his run, lowering dps and making the fight longer. More then likely, if his group had 36k dps overall (only 8k dps higher as a group) his dps would have been even higher. Looking at his parse, it's night and day. Smn's group kills boss one minute 26 seconds faster.

    So a Smn with a full orange group of orange dps (except that one guy...) that kills a boss 1:26 seconds faster, loses to a Blm's dps and his group that doesn't have a single orange parse (other then the blm.) In other words, The Blm had to sustain his larger dps for longer, and even with more then a minute, he kept his dps 350+ higher then the Smn, and with about half the balance uptime.

    Sooo. Basically you are saying that even thou the Summoner had a much better group, had higher balance uptime, a faster kill time, no deaths in their parse, and lost to blm, that it doesn't mean anything. And you're just wrong.

    Looking at generalized performance of players means nothing until you actually compare parse for parse. Until the day where a Summoner beats 6.3k dps, the whole, play Summoner to perfection it's top dps shtick just doesn't float.
    (2)

  2. #2
    Player
    Kairi-L's Avatar
    Join Date
    Jul 2017
    Posts
    4
    Character
    Kairi I'
    World
    Masamune
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ariomi View Post
    hi, i am an idiot that can't read basic math hehe.
    https://www.fflogs.com/reports/MjYr3...bility=1000829

    uh, remind me how 35% of 5% AOE balance is better than 46% of 15% single target balance again?
    (2)

  3. #3
    Player
    Miridori's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Vann Leon
    World
    Tonberry
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ariomi View Post
    SMN vs BLM
    One is a speed run parse, the other is a dedicated padding parse.

    The BLM got every dmg buff, including single Balance, Contagion from Garuda, Dragon Sight,.....while the SMN only got AoE raid buff.

    Not a good comparison if you asked me.

    One that note thou, SMN dps IS LOWER than BLM on paper. The only time SMN would pull ahead is when there is a lot of movement involved. So on a cherry-picked parse of utmost possible padding/catering, there is no surprised that SMN is lower than BLM. The percentile graph is pretty inaccurate too given there are much more BLM's parses than SMN's parses. The top 100 BLM might be the 99% percentile while the top 10 SMN is 99%.....

    In general, I would say SMN and BLM are pretty close. SMN might be better for speed-run thou.
    (3)

  4. #4
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ariomi View Post
    Looking at max shows us the highest a class can perform overall.
    Should we be asking for SAM buffs because BLM has higher DPS requirement to kill SSS dummies? Obviously melee should be higher than ranged.
    (1)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  5. #5
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    The way 70 SMN plays, almost none of the changes fix its issues. Your general rotation will still be ruin 3 > ruin 2 > ogcd repeat. At the very least, now you won't run out of mp. Ruin 3 being insta in Dreadwyrm effectively does almost nothing since you won't be using ogcds in DWT most of the time, but it will at least prevent you from losing a R3 in DWT from AOEs or mechanics. Ruin 4 being instant only helps the need ro swiffcast it if you got a proc during baha phase so you wouldn't lose a Wyrm wave...which I didn't do anyway bc screw that noise xD


    At least Aoe will feel significantly less awful.
    (0)

  6. #6
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RLofOBFL View Post
    Ruin 3 being insta in Dreadwyrm effectively does almost nothing
    except make you more mobile than a RDM for 16 seconds every minute.
    (0)

  7. #7
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I find it hilarious that the proposed fixes address literally none of the issues that the class actually has, that is, the annoying timing during bahamut and requirement to use role pool addle, the finicky timing/nature of tri-disaster during DWT, and the counterintiutive nature of the pet abilities and how they interact with ruin IV procs, but hey!
    (0)

  8. #8
    Player
    Senliten's Avatar
    Join Date
    Nov 2013
    Posts
    203
    Character
    Senliten Solstice
    World
    Coeurl
    Main Class
    Samurai Lv 90
    Everything but Pet AI was addressed. Hopefully the full notes make some mention of it, because Bahamut has shown that there is an issue with the Pet AI more than it has already been spoken on about since 2.0.

    Why can't it just be like temporary bard turret, let me just <t> place it for god sakes and get rid of the absurd ogcd attacking. It's a summon, the pets are summons, treat it like a legit pet with an auto attack that does not need to follow up with what I do except for Ahk Mourn triggering and i'll be happy.
    (1)
    Last edited by Senliten; 10-10-2017 at 07:53 AM.

  9. #9
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Senliten View Post
    Everything but Pet AI was addressed. Hopefully the full notes make some mention of it, because Bahamut has shown that there is an issue with the Pet AI more than it has already been spoken on about since 2.0.

    Why can't it just be like temporary bard turret, let me just <t> place it for god sakes and get rid of the absurd ogcd attacking. It's a summon, the pets are summons, treat it like a legit pet with an auto attack that does not need to follow up with what I do except for Ahk Mourn triggering and i'll be happy.
    This. It's maddening when I have to dodge and bahamut is like OMGERD SHE MOVED MUST STOP ATTACKING....stahp bahamut.......you are silly....
    (2)

    "Within each of us, the potential for great power waits to be released."

  10. #10
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by silverlunarfox View Post
    This. It's maddening when I have to dodge and bahamut is like OMGERD SHE MOVED MUST STOP ATTACKING....stahp bahamut.......you are silly....
    +1 definitely

    I always have one picture in mind if I see that Bahamut is going to move...



    pls SE...
    (9)
    Last edited by Neela; 10-11-2017 at 10:53 PM.

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