
Originally Posted by
Niwashi
There's lots of solo instances where NPCs fight alongside us. I haven't gotten to those more recent ones, but even in the original ARR instances, NPCs tended to be reasonably good at when to use their abilities. It was in knowing when to move that they seemed pretty idiotic at times, even standing right in the path of AoE time and time again. Have they gotten any better at that part?
Yes, I'm well aware that you have NPCs doing things in a lot of instanced quests, but I'm mentioning the SCH one exactly for that reason.
SCH quest example:
In the SCH questline, you get into the Lost City of Amdapor (HM) map, and you get to fight Kuribu in almost the same way than the original dungeon. Both the tank and the DPS NPCs were doing all mechanics correctly. The Proximity damage AoE, they were going away, the stack mechanic, they were stacking, they were avoiding AoEs and using defensive/offensive cooldowns.