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Thread: 4.1 patch notes

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  1. #1
    Player
    Gospel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    208
    Character
    Gospel Gestalt
    World
    Balmung
    Main Class
    Alchemist Lv 80
    The smn nerf was not needed. At all.
    It's bad enough smns can already lose aether trail stacks with a badly timed fester or clever cover from plds.

    Even if a smn did their full burst with fester, ED x2, followed with DF it would still only do 5,500 which is about 40% on an unshielded ranged dps. It may seem like a lot but smn is staggered by almost two seconds because they have to do enter dreadwyrm trance and then do death flare. I've done enough matches now to tell you straight up that drks/plds and healers always have plenty of time to throw a shield/cover up to negate atleast the deathflare. Then they're staggered -again- when summoning bahamut.

    I don't deny smn does bring a lot of consistent dmg but it's difficult enough bursting as it was with the current MP cost of applying dots. A smn in most situations can really only DoT two targets at a time. If they try to do anymore they'll usually go 0 on MP even with MP recovery trait and Muse. In many cases a summoner can't always switch to an open target and fester them because sometimes the dots had worn off and you wouldn't be able to fester and we all know how useless smn becomes if they wiff. In those cases we had to rely on doing a double or triple ED to make up for not being able to do that fester.

    As for smns being able to do fester, ED x2, DT, DF and then follow with AF, Bahamut, enkindle, fester, ED x2 again at the very start of a match. Yes, it's incredibly powerful but you blow your full load and for the most part you wont get that sort of sync up again for the rest of the match. Not to mention it's incredibly obvious to see that combo and can be blocked in many cases. If you are trying to wait for the sync again you're just being dead weight at that point for a good 2 minutes and possibly missing -alot- of opportunities.

    tl;dr
    Energy Drain was fine as it was. If anything they've just made it more annoying for smns to help assist with their partners during tight moments.
    They also yet again, unintentionally buffed TBN in most set ups by making these changes to everyone elses burst.
    (2)
    Last edited by Gospel; 10-06-2017 at 06:29 PM.