Results 1 to 10 of 150

Hybrid View

  1. #1
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Remedi View Post
    I know that it's that the cracked cluster is kinda redundant if you think about it considering you can already swim in them and levelling roulette is an infinite source of them
    When you upgrade from 330 > 340 your slotted Materia is lost, this helps safeguard against 'Materia Retrieval' RNG - especially for people who don't like to tank / haven't leveled one to access this infinite source.
    (1)

  2. #2
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Pence View Post
    When you upgrade from 330 > 340 your slotted Materia is lost, this helps safeguard against 'Materia Retrieval' RNG - especially for people who don't like to tank / haven't leveled one to access this infinite source.
    I'll be more specific:
    The ways to get materias VI are very abundant between dungeon drops, spiritbonding, tanking or healing levelling roulette, going for S/A ranks and daily hunts and most importantly they are not as limited
    The weekly reward for clearing rabanastre gives you 1 cluster/week in comparison you can get 3 and half from just daily hunts in a week (granted you won't get tomes for the upgrade item but you can get one from rabanastre anyway)
    My problem is that only 1 cluster for a weekly is to few when other sources as said are much more generous on that
    (0)

  3. #3
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Remedi View Post
    I'll be more specific:
    The ways to get materias VI are very abundant between dungeon drops, spiritbonding, tanking or healing levelling roulette, going for S/A ranks and daily hunts and most importantly they are not as limited
    The weekly reward for clearing rabanastre gives you 1 cluster/week in comparison you can get 3 and half from just daily hunts in a week (granted you won't get tomes for the upgrade item but you can get one from rabanastre anyway)
    My problem is that only 1 cluster for a weekly is to few when other sources as said are much more generous on that
    They added Clusters to Leveling Roulette to get more tanks running Leveling Roulette. This way it continues to keep it relevant, while still giving rewards in the 24-man. I don't understand the issue here? You're peeved at getting extra rewards? You think you deserve more rewards? You get a 330 > 340 upgrade for doing AFK content. . .
    (1)

  4. #4
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Pence View Post
    They added Clusters to Leveling Roulette to get more tanks running Leveling Roulette. This way it continues to keep it relevant, while still giving rewards in the 24-man. I don't understand the issue here? You're peeved at getting extra rewards? You think you deserve more rewards? You get a 330 > 340 upgrade for doing AFK content. . .
    Maybe you are right and I'm overthinking on this, just saying that it hit me a bit strange
    (0)

  5. #5
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Remedi View Post
    Maybe you are right and I'm overthinking on this, just saying that it hit me a bit strange
    In this patch you're also suppose to be able to trade centurio seals for books, which can be traded for creation upgrade items (Similar to most other patches of this nature). That takes away a source of Materia VI for DPS.

    (I don't remember seeing this in the patch notes, but that's not unusual. Anything which effects in-game currencies are normally omitted until the full patch notes.)
    (0)