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  1. #61
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AngelCheese77 View Post
    Actually I do understand where both of you are coming from, since I have played EverQuest and EverQuest2 for some time since they introduced Mercenaries.

    .
    and plus to add u still have to do ur dailies with real people can we have something we can do on our own geez some people not u btw haha
    (0)

  2. #62
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by AngelCheese77 View Post
    Actually .
    The thing that they're missing is the fact these Squadron dungeons are not replacing anything. Its just 5 dungeons that mean nothing and its JUST for you to do more things with your squadron with some rewards unique to it. They hyperbolised the living heck out of the content thats not even out yet. Trust me, people will do it for a month or 2 and forget all about it.
    (4)

  3. #63
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Teraluna View Post
    This whole use Squadron bots instead of actual players ranks as one of the worst decisions made in an mmo. I stress mmo, this is not one of those isolationist single player survival or shoot-em-up efforts - but this kind of thing is moving it in that direction...
    I can understand the frustration and concern. This is something that can go either way, depending on how they decide to implement it.

    Right now, like someone said, it's only 5 dungeons. One thing to keep in mind though is this might seem like a way to reduce queue time for DPS, but also allow people who need the content from earlier dungeons (so far 2.x) to complete them without long wait times. This, to me, is due to their large amount of dungeon content that gets out-dated quickly.

    Not sure how many times you can run it in a day though. If we can only run it once or twice, that's good too. Use it to get your challenge log done if you need to. As long as they keep the squadron able to run into dungeons from previous expansions, it won't be so bad.

    Quote Originally Posted by Nora_of_Mira View Post
    Trust me, people will do it for a month or 2 and forget all about it.
    That is true, most of this will blow over. I think one person is afraid of items being required for other content you can only obtain through squadron dungeon runs. I don't think they'll go down that far. Right now a few emotes is fine. It will have its hype and die down.

    Quote Originally Posted by Nora_of_Mira View Post
    You have to have unlocked the dungeons first before running with your squad...
    Maybe that is where I am getting confused. Normally when we have a dungeon we do a quest and at a point it will say how we've unlocked it, not completed. Do the quest and finish the dungeon to get the duty to come up in roulette.

    So maybe it is safe to say we need it completed rather than just unlocked? If so that will take out any help for newer people and place it back into the old ways which is perfectly fine. As for it doing anything for roulette, probably not in a giant way. Those who have 4/5 dungeons on a Monday night and are dead tired..if they can run a quick / easy one with their squadron, that isn't so bad.

    I don't think the weight of these squadron runs are that heavy and it will probably fade away into the background. Or it may not, can't cancel anything out until we get our nubby lil hands on things.
    (0)
    Last edited by Leigaon; 10-07-2017 at 12:07 AM.

  4. #64
    Player
    TristanBlane's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    387
    Character
    Crucius Lapin
    World
    Siren
    Main Class
    Astrologian Lv 70
    ◦Tales of Adventure: One Retainer's Journey I


    Wonder what this will do exactly?

    Also have they said anything about lifting the restriction on Job Level Potions ??
    (0)

  5. #65
    Player
    Keys2tkingdom's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Renard Clavis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Hmmmm... In the Live Letter we saw that there was only one type of allied seals, but no mention of it in the prelim patch notes. It's disconcerting, but I wonder if we jumped the gun.
    (0)
    99 bugs in code
    99 bugs in code
    Take it down, patch it around...
    168 bugs in the code!

  6. #66
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Leigaon View Post
    I can understand the frustration and concern. This is something that can go either way, depending on how they decide to implement it.

    Right now, like someone said, it's only 5 dungeons. One thing to keep in mind though is this might seem like a way to reduce queue time for DPS, but I also think it's their way of saying we have too much content piling up and this is a way for players who are starting out to work on getting their dungeons.

    Plus we aren't sure how many times a day we can run it are we? Or Maybe I missed that in the patch notes.
    You have to have unlocked the dungeons first before running with your squad, and they (the squad) have to be rank 2. I don't think this is for people starting out. And I dont see rewards listed yet, so I still dont think this will be impeding daily roulettes in the slightest.
    (0)

  7. #67
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Keys2tkingdom View Post
    Hmmmm... In the Live Letter we saw that there was only one type of allied seals, but no mention of it in the prelim patch notes. It's disconcerting, but I wonder if we jumped the gun.
    It's Preliminary Patch Notes. AKA: Not complete. They don't put anything in that we could potentially abuse. They'll give more detailed notes during the patch.
    (3)

  8. #68
    Player
    Keys2tkingdom's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Renard Clavis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Pence View Post
    It's Preliminary Patch Notes. AKA: Not complete. They don't put anything in that we could potentially abuse. They'll give more detailed notes during the patch.
    Here's to hoping then.
    (0)
    99 bugs in code
    99 bugs in code
    Take it down, patch it around...
    168 bugs in the code!

  9. #69
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,071
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by TristanBlane View Post
    ◦Tales of Adventure: One Retainer's Journey I


    Wonder what this will do exactly?
    Level a retainer to 60 or 70. I thought that was kind of self-explanatory.
    (0)

  10. #70
    Player
    Bernkastelx's Avatar
    Join Date
    Jan 2016
    Posts
    212
    Character
    Clown Conductor
    World
    Lamia
    Main Class
    Summoner Lv 90
    Usually they buff the drop rate for birdies/ponies when a new primal extreme is released. I'm hoping they do the same for the wolfs the amount of people that are still failing dps checks with ilvl 330 destroys my patience to farm it atm.
    (0)

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