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  1. #31
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Zfz View Post
    It really seems to me whoever implemented the menus aren't playing this game, or aren't playing any MMOs at all, if the person is even a gamer. In fact, I can't fathom how anyone who's being paid for doing this as a profession can implement something like this and feel good about it. I would be ashamed and be spamming internal email requests to the programming team for the proper UI widgets.

    It would be nice if each NPC is responsible for one currency, and no menus are involved at all. The dialog box is a multi-tab interface, with first and foremost job/class tabs along the top. Once I've selected a job/class, the tab panel shows a list of itemlevel buttons along the left, and once I've chosen my itemlevel, the avaialble items for exchange are listed. And list the relevant augmentation items along with the applicable gear.

    So I can specify "I want to get Creation gear (choose NPC) for my PLD (choose top tab) and I want itemlevel 330 stuff", and the list would show in this order the roborant, sword, shield, twine, head, body, hands, legs, feet, glaze, waist, ear, neck, wrist, finger.

    Same structure can be used for the augmentation.
    I think this is a great idea, +1 to that suggestion. I'd like to see that extended to the crafting/gathering menus as well, i.e. using your example, sort/list items for PLD, iLvl range 330 (in the gathering menus, it would list all the mats required).
    (0)

  2. #32
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Youkulm View Post
    There is way too many menus. They do need to condence these, badly. There is really no reason for them to be seperate. Everything that uses red should be in 1 menu and everything that uses yellow should be in 1 menu.
    But give Gatherers and Crafters still their own menu

    -Red
    ---Crafters
    ---Gatherers
    -Yellow
    ---Crafters
    ---Gatherers
    (0)

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