Quote Originally Posted by Coatl View Post
Nah the animation lock is pretty terrible. It gets to the point where no one wants to use DPS LB because the animation lock screws over your whole rotation and just isn'tthat satisfying to use. Healer LB outright makes you a martyr in most situations, as you'll just die to the next mechanic while everyone is getting revived. Tank LB is the most responsive, but given its main purpose it sorta has to be.

Literally no one would complain if they nerfed the potency of melee LB and took away the animation lock. They've buffed healer LB once, they can do it again as it has range from useful to completely worthless in some circumstances due simply to the animation lock.



But the healer limit break's whole point is to use when shit hits the fan. There will never be content where you strategically have to revive an entire party in normal circumstances.
Agreed, people have too much of an anti - use lb due to the locking and everything you said. The way the game is now is old programing in a modern game, it does not fit when things are such high pace (some move you need to move before you get to see the markers and such, so some instances you need be basically 2 steps ahead, meaning be in a place to dodge 2 different sets of mechanics and anything worth their salt means that is the death of you, no matter where you stand.

Quote Originally Posted by JunseiKei View Post
The game runs fine on the server tick it's set to run on. You're treating the game like WoW, which runs on a 1 second server tick.
No it doesn't and it is part of the reason BLM is more tolerable with the MP removed off foul. You had too much DPS loss due to unlucky server tics, it is simply outdated programing that got overlooked, it does not fit in this game. You can have DPS losses by hitting bane too fast or before SB hitting sidewinder too fast etc, and most likely to have fail festers from the slow server tics.

Server tics is def a big FLAW in this game, and makes a clunkly feel and adds frustrations to those with fast reaction times.

I have no idea how you can defend clear flaws in this game, A LOT OF PEOPLE do not use LBs because of the locking, that alone tells you there is a problem with it.