Results -9 to 0 of 17

Threaded View

  1. #12
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Nah the animation lock is pretty terrible. It gets to the point where no one wants to use DPS LB because the animation lock screws over your whole rotation and just isn't that satisfying to use. Healer LB outright makes you a martyr in most situations, as you'll just die to the next mechanic while everyone is getting revived. Tank LB is the most responsive, but given its main purpose it sorta has to be.

    Literally no one would complain if they nerfed the potency of melee LB and took away the animation lock. They've buffed healer LB once, they can do it again as it has range from useful to completely worthless in some circumstances due simply to the animation lock.

    Quote Originally Posted by Lollie View Post
    Personally I think its a good thing given how scripted this game is, these tools were clearly designed to be used at deliberate points of content, not as "oh ****" buttons.
    But the healer limit break's whole point is to use when shit hits the fan. There will never be content where you strategically have to revive an entire party in normal circumstances.
    (2)
    Last edited by Coatl; 10-07-2017 at 10:31 AM.