Quote Originally Posted by Zfz View Post
Yeah, Impact feels like they didn't know what to design. Although I do appreciate that they didn't design a new layer of complexity just for the sake of adding a new skill. The main draw of RDM for me is the simplicity, and I would hate it if Impact was instead designed to be a VerEnochian.
Um...its actually very useful.

You keep impact in reserve for when Verfire or Verstone doesn't proc to keep your potency up. It has the same potency as those spells, which is 30 more then Jolt 2. Your main goal as RDM is to try and use the stock Jolt as little as possible, and Impact adds a very nice tool that helps keep your damage up.