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  1. #1
    Player
    Opus's Avatar
    Join Date
    Jul 2015
    Location
    Ul’dah
    Posts
    44
    Character
    Hel Vel
    World
    Hades
    Main Class
    Dark Knight Lv 70

    PLD. Not having a gap-closer. Cover buff.

    I understand PLD has Cover that other tanks don't. So that should make up for the lack of a gap-closing action. If only Cover is as fun as leaping swiftly forward. As of now, half the time I try to use Cover my target, usually the healer – a caster, tends to be far away and thus out of range.

    WHM's Medica which spread-out has a radius of 15 yalms. Cover is focused and only has a range of 10 yalms. Doesn't it make more sense that a focused beam of aether should go farther?

    So I won't ask for a gap-closer. I just want Cover to be effective within 15 – 20 yalms.
    (1)

  2. #2
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Opus View Post
    I understand PLD has Cover that other tanks don't. So that should make up for the lack of a gap-closing action. If only Cover is as fun as leaping swiftly forward. As of now, half the time I try to use Cover my target, usually the healer – a caster, tends to be far away and thus out of range.

    WHM's Medica which spread-out has a radius of 15 yalms. Cover is focused and only has a range of 10 yalms. Doesn't it make more sense that a focused beam of aether should go farther?

    So I won't ask for a gap-closer. I just want Cover to be effective within 15 – 20 yalms.
    ... I think pld equivalent of a gap-closer is tempered will not cover, as gap-closer serves as a way to either re-position yourself or avoid"ish" those knock back the only catch is that tempered will just doesn't move you at all.
    (1)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Opus View Post
    I understand PLD has Cover that other tanks don't. So that should make up for the lack of a gap-closing action. If only Cover is as fun as leaping swiftly forward. As of now, half the time I try to use Cover my target, usually the healer – a caster, tends to be far away and thus out of range.

    WHM's Medica which spread-out has a radius of 15 yalms. Cover is focused and only has a range of 10 yalms. Doesn't it make more sense that a focused beam of aether should go farther?

    So I won't ask for a gap-closer. I just want Cover to be effective within 15 – 20 yalms.
    Paladin doesn't need a gap closer like at all.

    I also think cover is fine. if you're covering a whm who's 20 yalms away what exactly are they going to get hit by? generally the reason casters are so far away is so they don't get hit in the first place. and if they don't get hit they don't need covering....

    wait actually I would change cover. i'd make it take debuffs off the target... makes no sense that I can cover a stormsplitter or something yet the main tank still gets the debuff from it.. when I effectively took the hit
    (1)

  4. #4
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Dzian View Post
    Paladin doesn't need a gap closer like at all.

    I also think cover is fine. if you're covering a whm who's 20 yalms away what exactly are they going to get hit by? generally the reason casters are so far away is so they don't get hit in the first place. and if they don't get hit they don't need covering....

    wait actually I would change cover. i'd make it take debuffs off the target... makes no sense that I can cover a stormsplitter or something yet the main tank still gets the debuff from it.. when I effectively took the hit
    However...you can get the thunder 3 debuff from exdeath if you cover the main tank...
    (0)

  5. #5
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Phileas View Post
    However...you can get the thunder 3 debuff from exdeath if you cover the main tank...
    well consistency would be nice lol. should work on all of them not just some
    (2)

  6. #6
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dzian View Post
    well consistency would be nice lol. should work on all of them not just some
    Yeah, always hate the lack of consistency on such moves.
    Even tempered/surecast dont always stop push backs.

    depending on server ticks, even a perfectly times gap closer, with a flexible window, can still fail to bring you back to the boss.

    But for the sake of diverse gameplay between tanks, being able to survive knockbacks is important, but the method to do so doesnt need to be the same.
    (this is why WARs gap closer is a DPS loss, since they originally had holmgang for this, and sometimes holmgang works less often than tempered will)
    (0)
    CLAIRE PENDRAGON

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Claire_Pendragon View Post
    (this is why WARs gap closer is a DPS loss, since they originally had holmgang for this, and sometimes holmgang works less often than tempered will)
    Unless it's not. For example using it during vacuum wave knockback animation, pop too early you still get pushed back then have no gap closer, pop it late and your forced to run into range before you can use it, but pop it at just the right time and it's like you never moved, that's gotta save at least 2 gcds compared to the other scenarios. Besides, WAR has 2 anti-knockback abilities (holmgang & Inner Release), but obviously you don't just use them to prevent a knockback. So that's why it's nice to have a short 15-sec gap closer - you can use the other abilities for their actual purpose.

    Aside from all that, I know it makes my pally partner super jealous when he sees me fly back into the action
    (1)
    Last edited by whiskeybravo; 09-22-2017 at 01:58 AM.

  8. #8
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Unless it's not. For example using it during vacuum wave knockback animation, pop too early you still get pushed back then have no gap closer, pop it late and your forced to run into range before you can use it, but pop it at just the right time and it's like you never moved, that's gotta save at least 2 gcds compared to the other scenarios. Besides, WAR has 2 anti-knockback abilities (holmgang & Inner Release), but obviously you don't just use them to prevent a knockback. So that's why it's nice to have a short 15-sec gap closer - you can use the other abilities for their actual purpose.

    Aside from all that, I know it makes my pally partner super jealous when he sees me fly back into the action
    Yeah, you're technically right.

    Though on an unrelated note, as I mentioned before about sure cast not always working, I think, Im starting to see whats causing the issue.
    I think there is a glitch that if you have dual cast proc up, and then hit sure cast, either the next spell consumes both dual cast and surecast, or the enemies push back consumes the surecast buff.

    Either way, im not sure, but it seemed to only happen when dual cast proc was up.

    I took my time for one fight, hit sure cast, checked to make sure it wnet off, wasnt moving or casting, saw it just now went on CD, went to continue the fight, and noticed it wasnt on my buff bar.
    I popped it 1 second before exdeath started up vacuum wave, so i know it didnt wear off, and nor did i activate it too late.
    And of course I got knocked back.
    kept checking my buff bar to make sure it was there after that. and one more time, it happened again, it was on CD, but no buff showed up, and the only thing in common was dual cast being up.
    (1)
    CLAIRE PENDRAGON

  9. #9
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    I'd still like to see pld get a gap closer, it's the only melee job that doesn't have one. (Especially in pvp. Holy Spirit is nice, but you still have to do royal authority to build gage/recover mp.) Using the whm analogy isn't right. I think drg is more fitting. People complained about dragon sight and it got fixed, but it had the same range as cover. A pld can't be expected to cover any group member that needs it with that kind of range.
    (0)

  10. #10
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    I'd like a lower recast on Tempered Will, and better consistency in nullifying knockbacks and board slides like Sophia/Levi. Cover's good but I'll take more QoL why not.
    (3)

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