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  1. #1
    Player
    Mito123's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Archmage Myst
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80

    Open World needs more content

    Hello I have been playing since beta on PlayStation 3, and I have been getting real bored lately with how little open world content there is. Seems like everything that's introduced is for end game/raiding or trials etc. It's becoming an instance only game. I feel like adding big maps like azim steppe if once we reach max level we just stay in one spot and queue for everything. Feels like all I'm doing in this game is queueing up for everything. There needs to be fun stuff you can do in open world like farming mobs for gil or rare drops even leveling if you don't feel like doing dungeons. The open world mobs are pointless. Yes this game is a mmo but lately it feels like just a small game for a mmo. I just wish there was farming we can do with the pointless mobs in the open world. Maybe from leveling or gil making or rare drops etc.
    (7)

  2. #2
    Player
    Demielle_Tournes's Avatar
    Join Date
    Sep 2016
    Posts
    77
    Character
    Demielle Tournes
    World
    Behemoth
    Main Class
    Machinist Lv 70
    There are some other contents, like hunts and maps... But maps eventually leads to instances tho. Yes, maybe we could use a revamp on the open world content.
    (0)

  3. #3
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    I only run dungeons when I absolutely have to and limit myself to those I am comfortable with. My issue is that when you make a new job char, there are no quests to do sans the class one and so I end up putting it aside. Hunt and map quests don't cut it when trying to level a job char without dungeon spamming.
    (0)

  4. #4
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    The issue for leveling is that dungeons give so much more xp than grinding mobs. Usually in mmos you end up killing huge amounts of random mobs to grind out levels, here you run huge amounts of dungeons.
    The only ones you see out in the open world are gatherers and the occasional fate grinder.
    (0)

  5. #5
    Player
    AngaratoSvartberg's Avatar
    Join Date
    May 2014
    Posts
    163
    Character
    Angarato Svartberg
    World
    Spriggan
    Main Class
    Viper Lv 100
    i agree. grinding mobs gives no exp at all. its a shame really. fate grinding is boring too. normalize exp so fate grinding, dungeon grinding and random mob grinding gives similar exp please.
    (4)

  6. #6
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Mito123 View Post
    snip
    I personally like how it is now but I am a dungeon runner. I love running dungeons. Fates, Hunts, Beast Tribes, and gathering are just to fill the time in queues and such. So in that way it's perfect. Fates give decent enough xp for me and hunts can be alot of fun. with friends. Heck I've been finishing up the HW beast tribes and the XP from that while not amazing has been just enough to boost my dps classes. But I mean there's alot of side quests to do as well. Yes eventually you'll run out of stuff to do, but that happens in any game. That's when you take a break and come back later!
    (0)

    "Within each of us, the potential for great power waits to be released."

  7. #7
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Im sorry but maybe when your max level but please dont put someone who leveled only in the open world in a dungeon with me no thank you
    (1)

  8. #8
    Player
    Mito123's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Archmage Myst
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    I just feel there should be more than just queue this and queue that. They haven't added anything new. Hunts and maps have been on the game since 2.0. it's two expansions later, and I feel it's long over due. The first 3 weeks of every expansion feels good, to see players everywhere in open world fighting mobs and stuff but after that it becomes very empty and only see every little kind of sad
    (3)

  9. #9
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,923
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Actually, neither hunts nor maps were in the game in its 2.0 state. Maps were in patch 2.1, and have now seen 4 additions(higher level maps in 3.0 and 4.0, aquapolis in 3.3, and the expansion of lost canals in 4.1). The hunting of marks was introduced in patch 2.3, and there were some small expansions on it since(clan hunts were added later, higher level targets with the expansions). None of this is to say that they couldnt do more, but they have actually added a bit of overworld content.
    (0)

  10. #10
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by AngaratoSvartberg View Post
    i agree. grinding mobs gives no exp at all. its a shame really. fate grinding is boring too. normalize exp so fate grinding, dungeon grinding and random mob grinding gives similar exp please.
    Hahahahaha

    No.

    Never again. Mob killing is a dumb way to level and should never blight MMO shores again.
    (0)

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