I really just want to throw fireballs..
I really just want to throw fireballs..
this makes me want to have a buff on my BLM (only unlockable when doing savage/extreme). "due to the nature of battle, Shantotto imbues you with a passive ability called Foul Divide. It lets you rack up Foul charges up to 4 to help decimate your enemies."
Ye I imagined it would be like that, I had the feeling that speelspeed would allow us to use B4 more since honestly the only thing that B4 really allows us to is to fire off more F4 in a rotation.
I wonder if they planned this all along
That said it would mean also that umbral hearts giving an haste buff could be counterproductive, maybe a dmg buff would be more beneficial since it would also give us a small burst window
I think I also remember Yoshi advising Blm to stack Ss at Sb release.
I have gotten quite a few comments from BLMs on a youtube video talking about what META means, and seems alot of them have encountered being talked down to or tried to get them to leave etc.
When I tried joining a Shinryu PF where there was open to all classes, but when I joined as BLM, it took a short while before I was removed, and the PF had changed to only include SMN or RDM. That pissed me off
This is some of the comments I have received on the youtube video I commented on:
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As a SMN i seen some of the hate for BLM even in small dungeons it wasn't really hate it was more like the Tank and Healer were both telling the BLM "your doing the wrong rotation" i didn't think it was this bad tho after every combo they would correct him it was a bit frustrating i felt bad for him.. maybe they were just trying to help but it felt they didnt want him there i tried to lighten up the mood "just play SMN man no one knows that job" they laughed then just tried to complete the final boss.. i guess SMN and BLM are in the same boat when it comes to "being wanted in progression content" i honestly dont know i just do dungeons because i dont think its worth the hassle.. i played RDM a bit and could see why people would prefer that over 2 other difficult Jobs to learn.. i'm used to playing Summoner and i like to help out the healers i also like that high damage
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Im play FFIV 3 YEARS and for first time feel sad because i feel same im main BLM love it dont care .... and suck you enter pf booom out you are blm or even 4man content that real blow my mind real is for real comments go learn your job change class serious tha comments last times ears... im thinking IM not bad im doing my thing or did something wrong . should not ...OR BECAUSE WE HAVE TO FOLLOW FUCKING META DO THAT AND THAT BE ON THAT DEMAGE DONT DIE BLM DONT DIE we die we die just whant have FUNN and love my job BLACK MAGE and go continue do my thing .....
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BLM main here. Completely agree. I suck at RDM. I am able to play BLM further and better than RDM by any degree. What most people dont realize is that for BLM not only do we have to learn our job, but we have to learn the tanks and healers jobs to a degree to avoid them. It was one of the best feelings of proving everyone wrong that a BLM can and does clear o4s. I know a scholar that would never bring a BLM because they have "no utility". Right now BLM feels so unwanted because SMN does more at the high end tier and has aetherpact utility.
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As a BLM main I can really understand what you say... when slots open for casters is either rdm only or rdm prefered... I do have to say I've seen more BLMs now that at the beginning of the expansion or at the beginning of savage content, but still very few :/
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I have played BLM since 1.0, and I’m noticing people in PF excluding BLMs entirely. And it seems many blackmages feel excluded as well as even when playing the class to its fullest, our damage isn’t any higher than other more utility heavy classes. So yeah why bring a BLM who has zero raid utility or buffs for party when any other classes can do same or better damage.
It has to be a reason why I also ever see another fellow blackmage in the server I’m on and in any roulette/PF.
Just last night I joined a group for Omega4S TRAINING group and they removed me from the party shortly after I joined.
I do love my BLM, but this makes me remember my Unholy DK in patch 3.1.4 in WOW when blizzard made Unholy universally unwanted for any semi serious raid group and I was forced to play another class, but I didn’t like any other classes, so I simply stepped down from raiding and was even removed from the guild. It took blizzard 3-5 months before making changes that made Unholy worthy again.
I do NOT want to experience that again as it will probably put me off playing XIV for good if I get excluded from content due to the worthy ness of a class is undesirable. As I know as well many groups dislikes BLMS as they feel they have to work around the need for BLMS to stand still as much as possible to be able to maintain their damage and they don’t like taking care of our “special” needs.
But in the end, it’s the players themselves that causes these things to happen as their combined selfishness of fast progression means they seem to gang up on the ones who is the biggest slowdown of said progression.
The synergy that melee and ranged physical dps shares also seems to make magical damage dealers less desired unless bring a RDM for the raise ability.
I am going to give it until the next big patch and see if they make any changes to blms that makes people look at them as equals.
It really sucks having played XIV since patch 1.15b and this is the first time ever I feel my favorite class is being looked down upon
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I really dont like seeing this as it seems more and more people write about this happening in game. Something HAS to be done about this and soon or I fear a mass exodus of BLMs quitting their jobs, or the game entirely as their favorite class makes them feel unwanted![]()
Last edited by Altera; 11-08-2017 at 01:56 AM.
The sad things is that what truly slow down progression is more the skill of a player than anything else, ppl say that NIN is necessary to the group however they never talk about the huge responsability that comes with playing NIN nor the fact that latency can be a problem to NIN playstyle.
Before we spoke about how is problematic putting all eggs in one basket in reference to a pure dps job format well NIN is not so far from it, you are essentially telling some1 you don't know to carry 7 eggs in a baskt to your home.
The meta formation works in an aggregation of ppl with same goals and skills, it's not a free card that gives you the kill, if you are not as good on a BRD as you are with BLM you might just be as much as a liability.
Also ppl should be more careful that RDM does less total dmg then a BLM even with rdps accounted for (embolden is 175 or less rdps) so the only thing that really makes ppl want it over a BLM is the ress............but then fights like ultimate happens and you might just go with a SMN (tbh phase 3 and 5 are not as bad as ppl thing they are for BLM anyway)
Speaking of which I never gave it a true thought but what is the opinion of T4 on 2 targets?
It is amongst players. Just last night i ran Expert Roulette as Red and there was a blm in the group. The short of it is they indicated too bad blm is not viable in any content. It is very sad to see (or hear) especially that parties do not except blm or remove them.
I think the wait for changes is too long because other jobs seemed to have got fixes in a shorter time period, oh but blm is Yoshi's main so surely we get all the love...
we, blm, get removed from such pfs too, cause the leader (dps or tank) wants his/her dps buffed, a rdm and (a bit) smn can buff others, but not the blm -.-'
.. if the leader is a healer, than they want the rdm to do the rezing (or in worst case the smn)
we blm just have to live with being a "greedy" dps (that atm doesnt even do that much dps -.-')
besides, blm are hard to handle in new content (probably the hardest dps in end raids, making us a liability hence we tend to die more till the fight is learnt)
blm NEED a utility (with the amount dps we do) OR more dps with utility (but I suspect its a matter of time, Smn have gotten the spotlight for now, after beeing left behind in 4.0, it will shift again)
.. OR more dps with no utility' (but....)
Speaking as someone who went straight to the 2300 ceiling, I found more benefit in dropping down to 1700 to pick up more DH/Crit.
None of the encounters so far really hit us with significant interrupts that our cooldowns right now can't handle. However, as you mentioned, it does feel as if we don't hit as hard as we should be.
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