At this point almost nothing they would feasibly do would be "too much" of a buff to the job, not even kidding.


Even if they flat increased its entire damage output by 20%, that still would change nothing about its difficulty with dealing with mechanics (and by extension its inherent damage loss). Even with a buff like that I still would see SMN being more valuable overall than BLM in unending coil.


Consider even just the first phase and the movement involved. Between hatches, liquid hells, and fireballs, not to mention twisters, BLM absolutely does not have enough tools to fully maintain maximum damage uptime and MUST resort to scathe or pray for procs while still being pretty heavily worked around/babysat. All of those mechanics REQUIRE movement if selected/when applicable, so even such a massive damage buff would STILL put it at a disadvantage (and all that is to say nothing of the movement required for the final phase and the nael phase).


This is ultimately (ha get it? Ultimate-ly? Ok sorry) why I strongly feel like the "face" of the class being "turret pure DPS" has to change. Triplecast is great... once every minute. It NEEDS more mobility options for raiding.