So since we are at it, why not spending two words about Drain, Break and Erase?

I mean they are pretty lackluster skills in our role options and could use some polish
How about making drain to work like Bloodbath but on magic dmg?

Break could become an instant ability or something more impactful since the dmg is worthless and it could be useful in a renaud-like mechanic who knows

Erase.............I got nothing on it tbh......maybe remove it and make tether a role skill so that all jobs have the same aoe bind skill and don't want a job ability slot who knows....