The BLM down period has been going on for nearly two years, since 3.2. So forgive us if we don't just wait around and say "It'll be fine" while SE continues to play buff-ranged leapfrog."At the end of the day you have to ask yourself why should I bring a Black Mage over any other class to any content. Casual Progression? Hardcore Progression? Speed kills? "
Because you enjoy playing it and you find it fun? People care way too fucking much about meta man. Every job can do every piece of content. They all have their up periods and their down periods. It'll be fine.
Geändert von nugglets (08.10.17 um 07:33 Uhr)
I want to point out how important this is though. I hate to reference other games when it comes to talking about content since each game is different, but a really good example of how much better balance (and to a further extent the community) is about higher tier endgame content is the distinct lack of gatekeeping in this game. You can still raid pretty much as whatever you'd like in this game as long as you can perform your role well. Most of the DPS is within reasonable distance from each other based on their capabilities (current argument about BLM damage notwithstanding). Now compare this to raiding in GW2, the sheer amount of gatekeeping done by the raiding community in that game is what seriously hampers it as far as content goes. And the raids themselves aren't particularly different from FFXIV in that any reasonable build for damage can clear the encounter although the disparities between damage for some of the more damage oriented builds is quite large considering the additional party utility they can bring. The problem there is that the raiding community there is so endlessly focused on keeping the meta based on benchmark tests done in a vacuum by a single guild whereas here we have FFlogs but for the most part it doesn't completely exclude a particular class.
I don't want to be that guy that says "Well it's worse elsewhere." But realistically it's not that bad here, I understand BLM could use some buffs but at least the community here is smart enough to consider them still existing in higher tier content.
Yoshida hilsemf said BLMs will have extra difficulty on new content. And we don't bring anything to compensate as we stated in this whole thread. And yeah I play BLM because I like it. But it's not like people want me as BLM in their parties. This isn't a solo game after all."At the end of the day you have to ask yourself why should I bring a Black Mage over any other class to any content. Casual Progression? Hardcore Progression? Speed kills? "
Because you enjoy playing it and you find it fun? People care way too fucking much about meta man. Every job can do every piece of content. They all have their up periods and their down periods. It'll be fine.
In the end the real reason for most of the BLM players and people that like to play BLM in general to not play BLM it's because the job is so weak and brings nothing to the party that no one will have you to play with them if you come as BLM.
Geändert von zuzu-bq (08.10.17 um 08:31 Uhr)
Yeah, see, that's the problem. I -would- bring the Black Mage because I -am- the Black Mage."At the end of the day you have to ask yourself why should I bring a Black Mage over any other class to any content. Casual Progression? Hardcore Progression? Speed kills? "
Because you enjoy playing it and you find it fun? People care way too fucking much about meta man. Every job can do every piece of content. They all have their up periods and their down periods. It'll be fine.
It's everyone else I have to convince.
Yeah. RDM is just much more attractive in comparison to BLM. Not longer than yesterday I was told to fight Susano as RDM instead of BLM because the former is simply much more beneficial to the party and BLM, and a lot more welcoming to learning/progression parties. I love BLM, I think it's a great job in a good place, but the trend of being told to switch is not fun.
Despite RDM being more wanted, unless you're expecting deaths or is going to a new fight and if you like and play both go BLM. They can beat RDM's embolden buff to party damage with their pure output. Which shows raw damage jobs can work. We just don't do enough to compete with rangeds while they all benefit massively on Disembowel. Actually, Disembowel alone is the source of most of the game's balance issues.
Also, if the trend is constantly being told to not play a certain job. You should reflect and realize that job is not fine or in a good place either.
Geändert von zuzu-bq (09.10.17 um 01:55 Uhr)
Embolden is not exactly what I was talking about. Mostly it was the Verraise that simply puts BLM at a disadvantage when learning, therefore making it harder to learn/progress for the party without one, and harder to practice as a BLM because you have to fight and see the best times to move and burst. Not asking for another raise on BLM or a raise be removed from RDM, just had to point out a problem I have with the caster comparison.
Giving this a bump!
We need to stay vocal if we ever want our issues to be heard.
SE created a game with a role named utility without creating room for it in group. So they ended taking the DPS spot. Basicaly this game meta is:
Tank,Healer and utility.
As long as this game will keep the 4players group and 10 players raid mentality it wont change much I fear.
For balance sake it would be sad for utility class if they would both deal less dps and not enough utility to make for it.
So we are stock with pure DPS like SAM and BM beeing laging behind since they are all about DPS.
Dungeon groups should be 6 players ( at very least 5 ).
Raid should be 14ppl or more (very least 12).
Then FF XIV would be in a more healthy place for none tank/healer players.
yeah I can feel you - but the difference is I won't give a shit...
never was a friend of paternalism. if i join a random grp for either farm or raid I join as my favorite cls or the cls im in the mood for - if anyone starts do "organize" me im out as fast as I can run. cls lockouts or (wannabe-) advices are just stupid.
anybody ever heard of a dd who argued for a certain off-heal or off-tank cls in a random grp? no? why should I switch my dd cls than? just because someone I don't know and probably will never see again wants to save some secs on a random run? no way...
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