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Thread: Black Mage

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  1. #1
    Player
    NovaLevossida's Avatar
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    Sep 2013
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    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Wyti View Post
    Just take a look at Rabanastre logs at the 50 percentile and below (that is half the BLM population doing rabanastre !) the class is literally the last in personnal dps.
    This raid was my breaking point with BLM. It's not a hard raid (no 24-man ever really could be), but I got really, really frustrated with the amount of movement, mechanics targeting me, people running over to my leylines to have their mechanics target me, etc. I just got to the point where although I like the concept of the job, I just grew really, really annoyed with the frustrations that easy content like that had for the job. The worse your team is doing / the more they die, the more you get targeted and hit, and the more you can't cast when swift/triple are down. I don't think the amount of annoyance with the job in that raid is anywhere close to proportional to the difficulty of the content.
    (1)

  2. #2
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Those were some fixes for other problems, the fact that BLM does not do enough dmg is something that either requires SE to shift their wiew on the game or simply committing to their formula without further ado and ignoring ppl wanting dps buffs on their support jobs because they cannot see the greater picture.

    That aside I don't really think it'll avoid a meta in the competitive scene, Players will always try to find the comp that does the most mathematical dmg no matter how small the gaps.

    It goes without saying that using PF to exclude some jobs atm is not really something I would endorse.
    All jobs in the game are fairly ok regardless of what we believe and the metas to work require a certain amount of skill to be played something you honestly cannot expect from PUGS.
    (1)

  3. #3
    Player
    Sfia's Avatar
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    Nov 2014
    Posts
    40
    Character
    Sfia Pirion
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Remedi View Post
    snip
    To say "all jobs are fairly okay regardless" is very misleading though. Do you think it's okay for a job to have no unique strength? Nothing which personally sets it apart from others? Because currently BLM is that.
    Let me reiterate AGAIN. Because this is NOT okay.

    There is no situation in the game where a black mage is not a hindrance to your team when compared to the alternative jobs you could bring.
    (5)

  4. #4
    Player
    zuzu-bq's Avatar
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    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    I agree with Sfia, there is nothing you can bring a BLM and say "BLM will do this well" because any other job can just do better. Be it dungeons, progression, farm, speedruns and even casual happy maps and canals. At this moment BLM exceeds in absolute nothing even when played perfectly.
    (2)

  5. #5
    Player
    Remedi's Avatar
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    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    No, given the current situation we are far away from beign a hindrance really, yes other options are better at the same skill level, but it takes more to be a hindrance.

    I don't want to downplay the problems of the class or anything mind you. I think however we need to have a clear background of what we are talking because from to be honest I feel like that ppl are exaggerating some points and making it look like that you can't clear anything with a BLM, which is false.
    Now if ultimate comes out and it's really a freakish hell for BLM like yoshida says than yes something has to be done.
    But we don't have knowledge of coming raids, Hell for all we know ultimate will punish you so hard for dying that you won't be able to be ressed at all......so RDM will be in trouble too? Probably yes

    As for the double ranged meta, SE doesn't want to get rid of the phisycal vulnerabilities but I think they'll have to find a way to break it one way or another
    (0)
    Last edited by Remedi; 10-21-2017 at 08:51 AM.

  6. #6
    Player
    Sfia's Avatar
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    Nov 2014
    Posts
    40
    Character
    Sfia Pirion
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Remedi View Post
    No, given the current situation we are far away from beign a hindrance really, yes other options are better at the same skill level, but it takes more to be a hindrance.
    If you can provide more to your team by playing literally anything else you are actively hindering your teams performance. It's a game where you are able to play every job on one character. You have the ability to swap and be more use.
    (3)

  7. #7
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    While that is true, the reality is that not all players even on high end play perfectly all the jobs. Besides My point was that while not excelling at anything, BLM are not acting poorly,
    I repeat Yes, other jobs do it better at the same skill level and the class has some problems, however it's not yet completely wortheless for it requires to be in much worse condition for it to be.
    I'm not downplaying any of the problems we have discussed so far for they are a fact and something needs to be done .

    Once ultimate comes out I'll probably change my opinion
    (0)

  8. #8
    Player
    Sfia's Avatar
    Join Date
    Nov 2014
    Posts
    40
    Character
    Sfia Pirion
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 90
    I'm not pretending these disparity issues don't exist, in fact some pages ago I made a couple of suggestions of my own.

    But that doesn't change the fact that even with a more friendly or forgiving rotation a BLMs contribution to their team is unacceptable.
    QoL changes would ideally bring up the performance of less practiced or skilled players without effecting the upper ceiling - which is great... but for the issues I am talking about here are largely useless.
    (4)
    Last edited by Sfia; 10-21-2017 at 10:41 AM.

  9. #9
    Player
    Llugen's Avatar
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    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    I firmly believe that all classes deserve utility of some kind. Not all need "equal" utility, but BLM offers nothing (not even "damage", as we've outlined throughout this thread). That being said, raising the floor on the job would still help, hence the timers/movement suggestions.

    Convert needs love
    Umbral Hearts need love
    "movement"/timers could use love

    As far as damage up on bosses, I'd love to see 10% or 15% magic damage from Blizzard IV, but outside of that I don't see anything happening in this department until 5.0. Designing new skills mid-expansion seems pretty off-limits, but applying mechanics that already exist (magic vuln) to an existing skill in a sensible way definitely fits.
    (1)

  10. #10
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Firestarter II trait is another thing I'd like. F4 can proc it with 30 increased potency or so. Pretty please?
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

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