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Thread: Black Mage

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  1. #1
    Player
    Alkel's Avatar
    Join Date
    Oct 2011
    Posts
    808
    Character
    Alta Kelma
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    I see many good ideas here to fix BLM here and i hope SE will read some and maybe use them.

    Atm, i must say, BLM is a dying job.
    Myself, i recently switched to RDM and even if im still learning the job, i must say: OMG, i feel so free now! Playing a job with flexibility and utility change everything.

    I dont even see the point of playing BLM again: My group hate when im on BLM cuz they have to adapt to the turret position, i have no utility and despite the punishing rotation, there is no reward at the end.
    With some practise on RDM im 100% sure i will have about the same DPS but without the punishing rotation and with utility.

    So yes, BLM need some serious fix and its not only a question of DPS gain.
    (1)

  2. #2
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    SMN has Tri-disaster and believe you me, it's far better. The summoner rotation physically casts dots once every two minutes. That's practically nothing. In fact, I feel like it would make BLM even more unique from SMN (and RDM) with a dot that functions differently than them or any other job.
    (0)
    Last edited by Llugen; 10-20-2017 at 09:41 PM.

  3. #3
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    And yet the summoner community is still complaining their job is broken. Granted smn is not perfect but it did get much love (like it did in HW)
    Blm does get buffs but it always just seems for short periods of time and then they buff other jobs and blm feels like it was steamrolled over
    Players were saying Blm always get love because it is Yoshis main... i certainly do not feel like it gets this so called "love", lol
    (5)

  4. #4
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    At this point anyone who is complaining that summoner is broken is just flat out wrong. If you need proof, check my log page.

    Also I'm not sure how additive dots would be a problem, especially since it's a proc-based dot and would cap at 60 seconds. No other dots in the game are proc based (that I can think of), so I see no incentive for other classes to be clamoring for it.
    (2)
    Last edited by Llugen; 10-21-2017 at 11:03 AM.

  5. #5
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Llugen View Post
    If this point anyone who is complaining that summoner is broken is just flat out wrong. If you need proof, check my log page.

    Also I'm not sure how additive dots would be a problem, especially since it's a proc-based dot and would cap at 60 seconds. No other dots in the game are proc based (that I can think of), so I see no incentive for other classes to be clamoring for it.
    Clarification you mean 60 seconds as a damage cap or total duration? Because I thought you meant like Ignite of fire mage from wow, but if you mean like Pandemic from warlock well that's another thing but I still think would fit a dot based job better

    Honestly the scatche proposal of extending AF/UI and extending procs to 30 sec would probably serve much better AND actually would ease some problems on the lower level, which is what SE really wants to do
    (0)
    Last edited by Remedi; 10-21-2017 at 03:17 AM.

  6. #6
    Player
    Ashenspire's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    Ashenspire Desdimarnia
    World
    Hyperion
    Main Class
    Dragoon Lv 80
    Additive DoTs will bring the issue of how do you deal with a stronger DoT being on there than the one you're about to apply? I really don't want to go back to the "a stronger version of this spell is already affecting the target" or whatever. You can't just keep your snapshotted DoT rolling, that'd be broken.
    (0)

  7. #7
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ashenspire View Post
    Additive DoTs will bring the issue of how do you deal with a stronger DoT being on there than the one you're about to apply? I really don't want to go back to the "a stronger version of this spell is already affecting the target" or whatever. You can't just keep your snapshotted DoT rolling, that'd be broken.
    Now that there is no raging strikes on BLM, this issue seems pretty small. In fact I would just flat out say adding to it keeps its original strength as long as you can keep it up. Sounds like a sweet deal to me.
    (0)

  8. #8
    Player
    Solyra's Avatar
    Join Date
    Oct 2017
    Posts
    14
    Character
    Solyra Valaren
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    Caster as a position seems to be in a very good spot right now. You can take RDM for prog/clears, SMN for speedrun/damage, and BLM if you want to be excluded from PF's and raid groups.

    BLM simply requires too much adjustment for the party and you need to be much greedier to be worth it over just playing any other job. Even with this, you bring about the raw damage as a MCH/NIN/DRG performing at your same skill level and then MCH/NIN/DRG press their raid buff button twice.
    (2)

  9. #9
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    While TC refreshing stacks would be kinda cool, I wouldn't want to depend on such an unreliable system to refresh. Especially not with TC procs being on such a short timer currently.
    (0)

  10. #10
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by OgruMogru View Post
    While TC refreshing stacks would be kinda cool, I wouldn't want to depend on such an unreliable system to refresh. Especially not with TC procs being on such a short timer currently.
    You wouldn't need to rely on it though? You'll still depend on Fire and Tier III spells as your best refreshers. Actually, the current best stack refresher is a Firestarter which is a random proc so why would TC be unreliable? Specially when Sharping Thunder tends to be a bigger damage gain.

    Quote Originally Posted by Remedi View Post
    Honestly the scatche proposal of extending AF/UI and extending procs to 30 sec would probably serve much better AND actually would ease some problems on the lower level, which is what SE really wants to do
    Scathe refreshing would solve no problem, unless you go Astral Fire with full MP by getting the perfect MP tick you can't even Scathe without trading it for a Fire IV. By itself this would change nothing, if this happens and MP ticks issues are fixed or gone entirely it would be good. Actually, fixing MP ticks related problems would make Scathe already useful even without refreshing stacks.
    (0)
    Last edited by zuzu-bq; 10-21-2017 at 03:50 AM.

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