What skills did we actually loose?
T2, one shield that was more of a niche than anything else


What skills did we actually loose?
T2, one shield that was more of a niche than anything else

Manawall used to legit be amazing, especially when it had its long duration and nullified 2 physical hits completely, including knockback. It was up for Titan's first two landslides, negating them completely, for instance.


Although I agree, more use to enochian would be nice. An instant refresh on AF or UI could prove useful when you can't cast F1



This kind of buff is pointless though. BLM isn't going to become more desirable just in virtue of being easier to play, which is what this type of "magic button to keep AF/UI" does.
It'll make BLM marginally less punishing at progression, but this isn't going to up our dps, or gives us offensive utility or do anything that actually makes BLM more attractive.
Many "solutions" people propose fall in this category- if you look at the bigger picture, there are already plenty of BLMs playing perfectly with ridiculous uptime, and that's not enough.
The magic Fire-hammer either needs to hit harder, or dent the armour so others hit it harder.

I really like how they showed this in the MSQ with the thaumaterge guild. Having it be a refresh would be really awesome since it would basically change the rotation from 6F4 to 7F4, which is definitely a step in the right direction. Taking a closer look at the numbers though, BLM would need to be doing approximately 6k dps or so to be roughly on par with utility dps jobs (NIN/DRG/BRD/MCH). It's not been talked about here because it is the BLM discussion, but SAM will also likely need a (smaller) buff as well, since it suffers from similar problems that BLM does; it just doesn't bring as much damage as a "pure damage dealer" as other classes do.This kind of buff is pointless though. BLM isn't going to become more desirable just in virtue of being easier to play, which is what this type of "magic button to keep AF/UI" does.
It'll make BLM marginally less punishing at progression, but this isn't going to up our dps, or gives us offensive utility or do anything that actually makes BLM more attractive.
Many "solutions" people propose fall in this category- if you look at the bigger picture, there are already plenty of BLMs playing perfectly with ridiculous uptime, and that's not enough.
The magic Fire-hammer either needs to hit harder, or dent the armour so others hit it harder.
What if...
ACT was right all along and BLM DPS is 250 higher than reported in fflogs?
:O
/conspiracy
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.


actually I prefer they keep black mage as a pure dps job with no utility , thats what makes them different from the other two mages , I dont think that every job in the game needs to have raid utility , pure damage is what makes blm fun for me

I agree with the sentiment. I don't want to have to worry about raid buff alignment or what our MNK is doing derping around or not having piercing as a brd/mch. I think that a lot of people also share your sentiment that doing the big deeps numbers and being able to turret is what makes BLM fun. The issue that has been coming up ever since the tail end of HW is that BLM does NOT pull better numbers than something like MCH/DRG sometimes even in pure dps numbers not even including the raid buffs that these jobs bring to the party (littany, tether, hypercharge). This was an issue before 4.1 and then MCH/DRG get buffed? (Hypercharge by 20% and DRG gets easier to play and less punishing) It's honestly ridiculous. I just wanna throw explosions and do the "sick deeps" but that's kind of hard when I have a difficult time finding a PF accepting BLM much less a raid group.
What hurt us most is the loss of cross classed raging strikes, imo. We were left with zero possibility to buff ourselves.
Also Manawall was great, the distinction between physical and magical shield made it fun and gave each their own niche. You had to actually figure out which one to use.
We also lost Apoc, our only utility. Don't say we still have it, it went from Blm only to all casters, so we effectively lost it and have to spend a slot to get it back.
But we still have freeze, idk about pvp but completely useless in pve, never even put it on my bar.

I didn't choose BLM for utility, i chose it for the huge damage it can deal.
so, please, no Raise or any other crap abilities. Just bring back high figures !
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