It is meant to be mutual. After all, melee's resistance debuffs do not benefit casters much at all so at least casters, while benefitting their main elemental attacks, would also partially benefit the melee and other ranged dps jobs as well. Furthermore, the idea is for each caster to have more unique utility rather than slap the same one on to each of them. Besides, even the slash pierce and blunt resist debuffs don't benefit an entire rotation, only the weaponskill parts of it. Also once again I must point out that if they do a magic resistance debuff it would only make sense to change the 3 weapon resistance debuffs into 1 general debuff, and I seriously doubt they'd ever do that.



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