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  1. #1
    Player
    SorceressVal's Avatar
    Join Date
    Apr 2016
    Posts
    62
    Character
    Alexis Kitsune
    World
    Diabolos
    Main Class
    Summoner Lv 83

    Run time wait issues

    We all love the two new jobs added but the non addition of a subsequent tank and healing job basically multiplied the que times for DPS . Alot of instant reactions to this will be so what until it\\'s time to run Thier DPS and have to sit through a que. The issue with not releasing the supporting jobs is it slows to stops newer players from having even a opportunity to progress as a chosen job rather than what gets lower wait times completing Thier support jobs eurly and grinding them to a near halt later. If it\\'s ideas for a new job that\\'s needed Thier are lots of blogs with reasonable ideas out there or you could make a contest of it picking the best idea as the new coming job.. but as it stands the balance needs to be redressed as people are getting tired of payng monthly to wait for runs all day many have quite n favor of games with less of a focus on waiting like destiny .
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  2. #2
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    If I'm reading your post correctly.....SE already said adding AST + DRK actually didn't change the queue times at all. At this stage the SAM/RDM flock is over and they all have got it to 70.....

    It's probably SAMs leveling a useful DPS =X
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  3. #3
    Player
    SorceressVal's Avatar
    Join Date
    Apr 2016
    Posts
    62
    Character
    Alexis Kitsune
    World
    Diabolos
    Main Class
    Summoner Lv 83
    They said it didn't yes but no que times was past an hour and older runs got replay frequency for leveling perposes giving new players a equal chance to catch up . Not adding support jobs had a much wider scope then what was viewed in the beginning . Especially since once those who reach 70 start on the gear grind the rush shifts upwards and farther away from newer players. Discuraging them to a point of quitting.
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  4. #4
    Player
    SorceressVal's Avatar
    Join Date
    Apr 2016
    Posts
    62
    Character
    Alexis Kitsune
    World
    Diabolos
    Main Class
    Summoner Lv 83
    I got a 60+ spread and a few 70 jobs the new thing doesn't accualy apply to me but I do care about the games steady growth and that means players and everyone has to start somewhere. Ignoring it cuse were farther up will only grind the game to it's decline then all the effort we put in to get far would be for nothing.
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  5. #5
    Player
    SorceressVal's Avatar
    Join Date
    Apr 2016
    Posts
    62
    Character
    Alexis Kitsune
    World
    Diabolos
    Main Class
    Summoner Lv 83
    Previous wait times maxed out half as long as they do now .SE said adding a tank and healer didn't change the que times . but that is exactly what is needed . By adding just DPS it only increased the waiting if a tank and healer had come with it at the very least it would have remained the same . An increase puts new ppl at a disadvantage that creates a higher quitting number which in turn slowly kills the game . Eventually we will cause it's end by not paying attention to it's growth . This subject requires a wide perspective .
    (0)

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