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  1. #1
    Player
    K3KW4RCHILD's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    63
    Character
    Fisher King
    World
    Brynhildr
    Main Class
    Gladiator Lv 79
    I’ve played mmo games for more than a decade and two things never change, EVER:

    1. DPS are always the biggest d-bags in the game and incessantly blame healers and tanks for literally everything they don’t like.
    2. The players most concerned with and the most infatuated with parsers are elitists who are more interested in shifting blame onto others than doing what is best for the team. Oh, whenever a “leech” is removed, they tell all the dupes that it was what is best for the team (only dupes believe it).

    Tanks let dps die all the time... pity is so few dps ever learn why it happens to them.
    (3)

  2. #2
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by K3KW4RCHILD View Post
    I’ve played mmo games for more than a decade and two things never change, EVER:

    1. DPS are always the biggest d-bags in the game and incessantly blame healers and tanks for literally everything they don’t like.
    2. The players most concerned with and the most infatuated with parsers are elitists who are more interested in shifting blame onto others than doing what is best for the team. Oh, whenever a “leech” is removed, they tell all the dupes that it was what is best for the team (only dupes believe it).

    Tanks let dps die all the time... pity is so few dps ever learn why it happens to them.
    I've been tanking in MMOs since 1999.
    I think what your referring to is a bit more complicated.
    DPS is, by its very nature, a 'Internal play' class compared to healers/tanks/controllers who have to act in the best interests of the group or respond to events (External Play).
    A selfish/immature player would be attracted to that playstyle more so than other playstyles.
    And the behavior you describe would certainly be in character for a selfish/immature player.
    Oddly though, that same personality type would never excel in the DPS role past a certain point. They just wouldn't be able to work within the group to make everyone perform better, and a more mature player would eventually pass them as that player would be more inclined to 'refine' their performance by accepting their mistakes.

    Side note: Players with oversized egos (self included) often go with the tank classes in the same way. The class feeds into their need for attention, but that same selfish streak will prevent them from truly excelling.

    What I'm saying is, a personality gravitates toward a style. Not the other way around.
    (2)
    Last edited by Tzain; 11-11-2017 at 03:45 AM. Reason: 1k lim
    I play FFXIV because I enjoy it.
    Sometimes I have to remind myself of that simple fact.

  3. #3
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    blanket statements are definitely cool and always 100% true.
    (1)

  4. #4
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    For the past week I've been pulling hate from tanks even if I used Diversion or Lucid Dreaming to cut my emnity. It's really frustrating especially when both of them have long cooldowns. People keep on saying to use them (which I do) but it's not as accessible as people believe.

    Managing enmity is a group effort, but tanks should be more responsible about it because their aggro management is much more accessible than other roles.
    (1)
    Last edited by dinnertime; 11-11-2017 at 03:43 AM.

  5. #5
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    I personally wouldn't bother kicking, but I would try even harder to make up for it. :\
    (0)

  6. #6
    Player
    Hruodig's Avatar
    Join Date
    Sep 2015
    Posts
    225
    Character
    Hruodig Hruodiger
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Tsilyi View Post
    I personally wouldn't bother kicking, but I would try even harder to make up for it. :\
    Generally for me it just depends on how far through the instance we already are. If I notice on the first pull that a dps isn't using aoe, I'll ask them to. If they don't on the pull after that, I'll ask again. If they continue to waste everyone else's time, then I'll kick them. Cause here's the thing: as a dps, your job is to make things die fast. Do big damage good. Not using aoe abilities on large trash pulls is definitely not killing things fast-so in the same way that you'd kick a tank for failing to hold aggro, or kick a healer for failing to keep the tank alive consistently, why would you not kick a dps for failing to do their job? It's all about accountability, and I find too often that too many dpses feel content to be carried through content.

    Anyway, I've gotten this thread off track, and I apologize for that.
    (1)

  7. #7
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    SE needs to either add the reason "playstyle difference" or need to take a stand and say it's not a valid kick excuse
    (1)

  8. #8
    Player
    Flaris's Avatar
    Join Date
    Jun 2017
    Posts
    34
    Character
    Flaris Roika
    World
    Brynhildr
    Main Class
    Samurai Lv 70
    I actually just posted a thread similar to this. It happens all the time to me, im BiS Sam and Diversion simply enough at this point, and im using it on CD. With how quickly enmity rises despite Diversion, I bet most tanks assume i'm not using it at all.
    (0)

  9. #9
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    They really should just attach the same drop to invigorate that they do to lucid dreaming, a very easy fix and applies itself to every melee in one fell swoop
    (0)

  10. #10
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    We'd have fewer issues if more tanks recognized the need to use additional enmity combos when the DPS are strong. When I see a tank raging or being petty and wasting everyone's time by deliberately allowing DPS to take aggro, it's usually not that the DPS are doing anything wrong, but that the tank is making simple mistakes like underestimating how much enmity they need to build to keep the mobs under control.

    When someone is being rude and disrupting the flow by deliberately pulling ahead, that's a different matter. If I were the tank, I'd either pull more to accommodate the group or I'd leave; I wouldn't drag it out by throwing a tantrum.
    (3)

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