What, you expected me to post a 20,000 word essay on the lore?
No, I'm not very qualified. But I know some of you are.
Please share your views. Thanks.
(For instance, examples of good quests and story arcs which acknowledge these issues, characters which are good examples of the effects and implications of such issues, and insight on how the Eorzean world order works. And how we could improve the in-game presentation of all this, to improve the game overall.
Examples:
East Aldenard Trading Company, an entity, and its implications. How the Ruby Sea pirates reacted were also interesting.
City-states versus nation-states, a concept. How this concept in Eorzea will likely differ from our world, yet which parts do not differ.
Social-political effects on the commonfolk, handled quite well in Heavensward. A few questlines in Stormblood such as the quarry one touch on social-economical impacts.
How economic order works in Eorzea, for the Garleans, and past civilizations of other eras.
Lots of questlines deal with powerstruggles. Share and compare them.
Does the game have newspapers? Cameras? How do we spread information, and what examples of socio-political implications are there?
And more!