Intervention is actually weaker than Blackest night on its own unless the tank buster is hitting for astronomically high damage or you intentionally burn Rampart/Sentinel as OT (which you'd only really do if it's a double soak buster like twin Bolt, Ahk Morn or Double Attack), due to the fact Intervention is subjected to decreasing multiplicative returns when combined with CDs your co-tank is using, as opposed to TBN being a straight shield
For example, if a tank buster is going to hit for 50k, and your co-tank uses a 30% damage reduction CD, intervention will only reduce 3.5k damage (50k * 0.7 * 0.9), while Blackest Night will still reduce that 5k damage regardless of what CD is used. For Intervention to be stronger than Blackest Night, the TB would need to do at least 71k damage in that scenario, and Intervention becomes even weaker the more CDs your co-tank stacks, or if they're riding tank stance.
Like if you had a super defensive WAR who stacked IB + vengeance for that 50k tank buster, intervention would then only mitigate 2.8K damage. In this scenario, The TB would need to do 90k damage before Intervention would break even with TBN.
I'm not saying TBN is better in all situations (Intervention on double soak tank busters is godly), but it literally comes down to how much damage is being received which is better. Cover is downright amazing though, since on top of the flat 20%, you can then also give that PLD TBN.
I will agree however that TBN is pretty clearly designed to fill in the gap left by the skill overhaul of tanks in SB. Honestly they should just change Dark Mind to all damage and raise it's base % a bit and that would leave DRK in a slightly better spot mitigation wise..
I would also like to see DRK have a defensive use of their Blood Gauge, or basically giving DRK a Shelltron equivalent that they could use.



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