Quote Originally Posted by RLofOBFL View Post
And WAR only having 20 secs every 2 mins is why WAR is hard to maximize dps. DRK gets 5 BW and WAR gets 1 IR window and if you mess that up you bleed dps, where DRK gets 5 chances and only loses a lot if it messes up all 5, which is highly unlikely. But as with every class, once you figure out the right places to use stuff in all the fights, every class is technically easy. But personally I find DRK far more forgiving than either tank. You do make somewhay good points though...
No it's not.

In usual mmo's, burst classes allways have a lower dps than sustained classes. Because burst classes favor the use of party cooldowns or specific mechanics ( like a vuln debuff at some point) while streamlined sustained classes won't dip out as much during thoses windows, and end up equal or inferior when thoses synergies can be used.

But for tanks they decided burst would be better and synergize better with party composition, for the odds of making a sustained tank like DRK lower in any situation.

And hell in an IR window you don't get 5 BW but 3, with one beeing delirium-ed.

And in an IR window you get two berserks as well.