Unfortunately the balance is also just making everything the same.![]()
Unfortunately the balance is also just making everything the same.![]()
http://king.canadane.com
Sort of. (Depends on your point of view.)
As long as there are 3 roles, the requirements for their role need to be equivalent, but they dont need to be the same in execution.
With examples such as Tempered Will vs Plunge, Hallowed Ground vs Holmgang, Inner Beast vs Sheltron.
Tempered will doesnt require the need to jump back into position, and doesnt require more accurate timing. Plunge does dmg, so its not always up, or requires being held onto, along with animation clipping.
Holmgang does require some healing, doesnt last long, binds in place, leaving some negative effects, and requires you have a target to hit with it, rather than self targeting,but also is up more often, leading to more CD uptime on auto attacks.
Inner Beast requires a target in melee range to hit, and does some dmg, but is on the GCD, and interferes with fell cleaves. Sheltron is oGCD, reduces less dmg, and helps trigger procs for more dmg, such as shield swipe.
They can both feel the same, and feel different. It's up to personal taste as to which you like better in playstyle, rather than viewing them as "roles" in which one 1 job can fit the bill for.
CLAIRE PENDRAGON
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