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  1. #11
    Player
    ElroyDrundan's Avatar
    Join Date
    Feb 2016
    Posts
    39
    Character
    Tyval Tinytush
    World
    Excalibur
    Main Class
    Carpenter Lv 80
    I would love for SE to take(ripoff and tweak) from WoW the concept of Mythic + dungeons. You can do harder and harder versions of existing endgame dungeons. You can unlock a harder version depending on how fast you clear easier ones. Each clear drops one piece of gear appropriate to the difficulty level. It provides hard content for those who can't /don't want to form a static raid.

    The mechanics stay the same but incoming dmg, mob hitpoints etc increase. At higher levels mobs/bosses also start getting buffs that tweak combat further. It just seems a nice way to introduce challenge and low cost content. It has always seemed strange due to iLvl caps that expert dungeons are easier/faster than the the leveling dungeons.

    This is pretty cost effective. How nice would it be to clear a challenging dungeon and get appropriate gear?
    (0)
    Last edited by ElroyDrundan; 09-30-2017 at 07:13 AM. Reason: character limit