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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    The queue times are pretty bleak on Chaos as well. I do hope we see more incentives added over time - especially the sort that make use of wolf marks. Maybe some sort of special crafting material that requires 20,000 wolf marks, can be sold on the market board and is used in a recipe for a very appealing glamour? Let's say ten of this item are needed per craft - that'd go a long way towards making PvP at least somewhat profitable.
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  2. #2
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    989
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    The lack of action against botting and win trading is pretty baffling. Even as a very casual pvp player I don't want to see bots in my matches and I don't know how SE expects to make XIV's pvp an esport if they can't even prevent cheating.

    On the subject of non player objectives in pvp I'm not sure if SE is in the wrong. In my own social circle no one enjoyed Slaughter. We got pops for all 3 current FL modes near the beginning of Stormblood but my friends soon took Secure out of their queue list because they felt the matches took too long compared to Seize and Shatter. It wouldn't surprise me if Shatter is genuinely the most popular FL mode among the masses.
    This isn't to say the hard core pvp community doesn't deserve a more pvp focused game mode of course. But Rival Wings looks like its going for the more casual Shattter crowd that likes other objectives.
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    Last edited by Moomba33; 10-16-2017 at 04:50 AM.

  3. #3
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Moomba33 View Post
    -snip-
    I think you hit the nail on the head. The 'masses' have a habit of embracing the path of least resistance. I myself enjoy objective based PvP more than outright PvP so I don't mind the inclusion of Rival Wings. I don't find much enjoyment in pure PvP due to a combination of win trading, match throwers, the lack of a chat for coordination and healers being exceptionally powerful. Which is a shame because I really want to enjoy the pure PvP modes in this game.
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