Page 63 of 72 FirstFirst ... 13 53 61 62 63 64 65 ... LastLast
Results 621 to 630 of 719
  1. #621
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by KalinOrthos View Post
    I'm looking through the patch notes and am scratching my head thinking "How can anyone consider this empty?" Now, granted, there are a lot of QoL fixes, but this patch seems packed full of stuff that multiple different players can do. So...what's the problem now?
    The title is misleading, it should say "This patchis empty for ME".
    Content means so many different things to so many people, people are always going to complain. Devs are aware of this apparently yet they still go to work and produce for some of the most hostile customers ever.
    (5)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #622
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Pence View Post
    Yoshi loves WoW....he even made the Dev team play it at one point for inspiration....
    Both him and Koji-fox even said that the reason 1.0 flopped was partly because the dev team didn't played wow and got in touch with what was considered the king of the market
    (0)

  3. #623
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Pence View Post
    Yoshi loves WoW....he even made the Dev team play it at one point for inspiration....
    Quote Originally Posted by Remedi View Post
    Both him and Koji-fox even said that the reason 1.0 flopped was partly because the dev team didn't played wow and got in touch with what was considered the king of the market
    That by itself it's not bad.

    Correct me if I am wrong here, since i saw the documental a while ago and i do not have the information fresh in my head. But i think they did that to get out of the FFXI box and see why other games were having success at the time. Where I want to get it is that there is no mistake to get ideas from other sources to renew itself, even if that game is disliked by some.
    (1)

  4. #624
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Yes it was
    (0)

  5. #625
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zhamkyong View Post
    That by itself it's not bad.

    Correct me if I am wrong here, since i saw the documental a while ago and i do not have the information fresh in my head. But i think they did that to get out of the FFXI box and see why other games were having success at the time. Where I want to get it is that there is no mistake to get ideas from other sources to renew itself, even if that game is disliked by some.
    Sorry, I don't understand. Could you please rephrase?
    (0)

  6. #626
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Pence View Post
    Sorry, I don't understand. Could you please rephrase?
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like. It flopped, so Yoshi P made the Dev team play popular MMOs (not just WoW) in order to analyse the market.

    Market analysis is not bad
    (5)

  7. #627
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KalinOrthos View Post
    I'm looking through the patch notes and am scratching my head thinking "How can anyone consider this empty?" Now, granted, there are a lot of QoL fixes, but this patch seems packed full of stuff that multiple different players can do. So...what's the problem now?
    I think peoples main issue was that they wanted eruka however u spell it , many of the other things we got where already expected, and everyone expected eruka in this patch. But we got a ton of qol stuff judging from the notes ill roll with it I still gota finish omega anyway so it is what it is
    (3)

  8. #628
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lambdafish View Post
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like.
    From what I remember hearing, the 1.x dev team was told when development of XIV first started to not copy XI, which was awkward considering both the games Director (Nobuaki Komoto) and Producer (Hiromichi Tanaka) where both pulled from XI. They left a lot of the games direction in the hands of the dev team to try to avoid making it to similar to XI. The dev team at the time had no real experience designing MMORPGS (XI had the same issues but overcame it) and ended up obsessing over graphics instead of gameplay (the whole flower-pots having the same amount of polygons as characters thing). Add in a gaming engine that wasn't built for this type of game (Crystal Tools), the game having to be designed for both six gen and seventh gen consoles (PS3 and PS4, at least), and the companies philosophy that any problems could be patched after release, with no initial plans on solving the problem being made are what led to 1.0's downfall.
    (0)

  9. #629
    Player
    Yokotsune's Avatar
    Join Date
    Nov 2015
    Posts
    9
    Character
    Mentally Untouchable
    World
    Leviathan
    Main Class
    Monk Lv 90
    Quote Originally Posted by KalinOrthos View Post
    I'm looking through the patch notes and am scratching my head thinking "How can anyone consider this empty?" Now, granted, there are a lot of QoL fixes, but this patch seems packed full of stuff that multiple different players can do. So...what's the problem now?
    When you look at the list it may look like a lot cause its segmented text and pictures. But to easily break it down. Beast Tribe dailies, Housing, Treasure hunting(not new), Squadron can do <50 lv dungeons, Weekly 24 man, Shinryu EX, another boring 70 dungeon. Shit ton of QoL changes that doesnt change gameplay. None of these have actual substance or occupy a large amount of time to complete/invest and usually turn into a daily or weekly chore instead of something that will have to occupy the space of 4 months.
    (4)

  10. #630
    Player
    Ramen's Avatar
    Join Date
    Apr 2012
    Posts
    194
    Character
    Ramen Denkeim
    World
    Excalibur
    Main Class
    Thaumaturge Lv 62
    Quote Originally Posted by Pence View Post
    Yoshi loves WoW....he even made the Dev team play it at one point for inspiration....
    He even went to Blizzcon himself
    (0)

Page 63 of 72 FirstFirst ... 13 53 61 62 63 64 65 ... LastLast