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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Pence View Post
    Yoshi loves WoW....he even made the Dev team play it at one point for inspiration....
    Both him and Koji-fox even said that the reason 1.0 flopped was partly because the dev team didn't played wow and got in touch with what was considered the king of the market
    (0)

  2. #2
    Player
    Zhamkyong's Avatar
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    May 2015
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    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Pence View Post
    Yoshi loves WoW....he even made the Dev team play it at one point for inspiration....
    Quote Originally Posted by Remedi View Post
    Both him and Koji-fox even said that the reason 1.0 flopped was partly because the dev team didn't played wow and got in touch with what was considered the king of the market
    That by itself it's not bad.

    Correct me if I am wrong here, since i saw the documental a while ago and i do not have the information fresh in my head. But i think they did that to get out of the FFXI box and see why other games were having success at the time. Where I want to get it is that there is no mistake to get ideas from other sources to renew itself, even if that game is disliked by some.
    (1)

  3. #3
    Player
    Pence's Avatar
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    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zhamkyong View Post
    That by itself it's not bad.

    Correct me if I am wrong here, since i saw the documental a while ago and i do not have the information fresh in my head. But i think they did that to get out of the FFXI box and see why other games were having success at the time. Where I want to get it is that there is no mistake to get ideas from other sources to renew itself, even if that game is disliked by some.
    Sorry, I don't understand. Could you please rephrase?
    (0)

  4. #4
    Player
    Lambdafish's Avatar
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    Feb 2014
    Location
    Ul-Dah
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    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Pence View Post
    Sorry, I don't understand. Could you please rephrase?
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like. It flopped, so Yoshi P made the Dev team play popular MMOs (not just WoW) in order to analyse the market.

    Market analysis is not bad
    (5)

  5. #5
    Player
    Mimilu's Avatar
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    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lambdafish View Post
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like.
    From what I remember hearing, the 1.x dev team was told when development of XIV first started to not copy XI, which was awkward considering both the games Director (Nobuaki Komoto) and Producer (Hiromichi Tanaka) where both pulled from XI. They left a lot of the games direction in the hands of the dev team to try to avoid making it to similar to XI. The dev team at the time had no real experience designing MMORPGS (XI had the same issues but overcame it) and ended up obsessing over graphics instead of gameplay (the whole flower-pots having the same amount of polygons as characters thing). Add in a gaming engine that wasn't built for this type of game (Crystal Tools), the game having to be designed for both six gen and seventh gen consoles (PS3 and PS4, at least), and the companies philosophy that any problems could be patched after release, with no initial plans on solving the problem being made are what led to 1.0's downfall.
    (0)

  6. #6
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
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    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Lambdafish View Post
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like. It flopped, so Yoshi P made the Dev team play popular MMOs (not just WoW) in order to analyse the market.

    Market analysis is not bad
    1.0 had nothing to do with FFXI.

    FFXIV 1.0 and ARR only take monster names and character models and such, being inspired from FFXI, there is things that FFXI even handles better then FFXIV, like transmission of data coding. Game play and such is more based on wow then anything else.
    (5)

  7. #7
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Snow_Princess View Post
    1.0 had nothing to do with FFXI.

    FFXIV 1.0 and ARR only take monster names and character models and such, being inspired from FFXI, there is things that FFXI even handles better then FFXIV, like transmission of data coding. Game play and such is more based on wow then anything else.
    He's referring to the FFXIV documentary that was released this summer in which Koji-fox, Yoshida and other SE members discuss how 1.0 was made and Koji says that the team tried to follow on the steps of FFXI because it succeded before and in their mind it would succed again (FFXIV part 1 19:30 mins for reference)
    (2)

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lambdafish View Post
    1.0 was made as a sequel to XI without looking at how the market had changed, and what MMOs of 2010 looked like. It flopped, so Yoshi P made the Dev team play popular MMOs (not just WoW) in order to analyse the market.

    Market analysis is not bad
    exactly
    While during the development of XI they checked the king of the genre of that time (everquest), they missed to do the same for XIV.
    Yoshida descriped it like opening a restaurant without checking the other restaurants in the neighborhood.

    https://youtu.be/Xs0yQKI7Yw4?t=2114
    (0)
    Last edited by Felis; 10-07-2017 at 05:45 AM.