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  1. #1
    Player
    bswpayton's Avatar
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    Sep 2016
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    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Let's take this excuse to its logical extreme.

    - SE's own official census placed Mach
    They could delete mch, and I'd be totally ok with that. Ha all jokes aside, I am still in prog on the raids myself never said raids where a waste. But content built for world first players is a waste, look at how much smaller the parse numbers for v3s compared to v2s. Then look at the neo exdeath numbers, meaning the it's plenty of people having issues with 3 and 4 already. Which the devs already stated. So what's the justification behind something ten times harder? There is none especially to bring this out when the new stuff that's coming out was already expected anyway. Has nothing to do with me being upset. To the average player nothing was given, but the best raiders not raiders alone get the most original new content of this patch.
    (2)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by bswpayton View Post
    They could delete mch, and I'd be totally ok with that. Ha all jokes aside, I am still in prog on the raids myself never said raids where a waste. But content built for world first players is a waste, look at how much smaller the parse numbers for v3s compared to v2s. Then look at the neo exdeath numbers, meaning the it's plenty of people having issues with 3 and 4 already. Which the devs already stated. So what's the justification behind something ten times harder? There is none especially to bring this out when the new stuff that's coming out was already expected anyway. Has nothing to do with me being upset. To the average player nothing was given, but the best raiders not raiders alone get the most original new content of this patch.
    I am by no means a world first raider. My first Neo clear came six weeks following its release. So let's not presume Ultimate only appeals to the very best. Furthermore, Ultimate isn't going anywhere. If you haven't beaten Neo yet, you'll have something to look forward to when you do. People constantly talk about how there isn't much of an endgame. Now they're attempting to expand on that. As for the difficulty, you are once again presuming. The devs claimed Zurvan would be closer to Thordan and warned tanks to "be careful" with large pulls in Xelphatol. They're notorious for vastly overhyping content. Regardless, even if it does prove to be exceptionally hard, they are reusing assets. I don't how much more this needs to be drilled into people's head. Ultimate isn't being made from wholecloth but will primarily use existing textures, arenas, mechanics and themes with some adjustments. Stop acting like if Ultimate didn't exist, you might have Eureka. At best, you'd have another faceroll dungeon nearly everyone has grown sick of-- perhaps not even that considering they've claimed those resources didn't go into Ultimate.

    Ivalice is original. Ultimate is a rehash. So let's knock off the hyperbole. As I have said in this thread already, be my guest if you want to complain about the sparse content releasing in 4.1. I would even agree. But stop trying to blame Ultimate for it.
    (5)
    Last edited by Bourne_Endeavor; 10-06-2017 at 03:51 AM.

  3. #3
    Player
    HyoMinPark's Avatar
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    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by bswpayton View Post
    But content built for world first players is a waste, look at how much smaller the parse numbers for v3s compared to v2s. Then look at the neo exdeath numbers, meaning the it's plenty of people having issues with 3 and 4 already. Which the devs already stated. So what's the justification behind something ten times harder? There is none especially to bring this out when the new stuff that's coming out was already expected anyway. Has nothing to do with me being upset. To the average player nothing was given, but the best raiders not raiders alone get the most original new content of this patch.
    You don’t have to be 99th percentile or world first to do Ultimate Savage; you only need to have the skill to clear it. That isn’t the same as 99th percentile parses, a lot of which are padded and catered to, so they cannot be an accurate representation of a player’s skill.

    Parse samples for V3S and V4S are smaller than the samples for V1S and V2S because there is a massive jump in difficulty between V2S and V3S. People can be carried by (for lack of a better term) “average” players in the first two floors; it’s not easy to carry people after that. You have to actually know what you’re doing. And even then, Omega Savage is not close to the difficulty of Gordias or Midas Savage, even if they were considered “overtuned.”

    This game is massively built around the casual playerbase. But the minute something is released for the raiders that want more challenging content, it’s deemed a “waste of resources.” Not everything has to be catered to the casual crowd in this game. Raiders may be a very small percentage of the playerbase, but there are many small percentages. The game as a whole favors the more casual/midcore players. Let the hardcore ones that want a challenge have one for once. There will be plenty of “midcore”/“content for the average player” released during the rest of this expansion, and any future ones.

    As for Patch 4.1 content, while I personally feel like there could have been more (sad that Eureka was delayed until 4.2, but hopefully this means it will be built upon well, and won’t be Diadem 3.0), there is still enough to make do—it’s not like the devs are only releasing Ultimate. There is a new Expert Dungeon (casual playerbase), Ivalice 24-man raid (casual playerbase), Shinryu Ex (midcore/average playerbase—especially since the devs stated it will not be as hard as Thordan Ex was in 3.1), Housing (yes, that is content—SE did not leave the definition of “content” for you to define), with Housing will probably comes more crafting recipes (also “content”), and the usual glamour/new hairstyles (again, still considered “content”). Not to mention, new MSQ to do.
    (2)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  4. #4
    Player
    Valinis's Avatar
    Join Date
    Jan 2014
    Posts
    175
    Character
    Miuna Shiodome
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by HyoMinPark View Post
    Housing (yes, that is content—SE did not leave the definition of “content” for you to define)
    Sadly I can hardly agree with this statement, considering the majority of players will not be able to access this "content" at all.
    (5)

  5. #5
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valinis View Post
    Sadly I can hardly agree with this statement, considering the majority of players will not be able to access this "content" at all.
    While I disagree with the housing shortage, it is still content being added to the game. SE could have very well chosen not to add any new housing wards at all. It is also worth noting that Shirogane will include apartments, and while they are not a substitute to housing or instanced housing, they are still content. To say they aren't is incorrect, in my opinion.
    (0)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  6. #6
    Player
    Yokotsune's Avatar
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    Nov 2015
    Posts
    9
    Character
    Mentally Untouchable
    World
    Leviathan
    Main Class
    Monk Lv 90
    Quote Originally Posted by HyoMinPark View Post
    While I disagree with the housing shortage, it is still content being added to the game. SE could have very well chosen not to add any new housing wards at all. It is also worth noting that Shirogane will include apartments, and while they are not a substitute to housing or instanced housing, they are still content. To say they aren't is incorrect, in my opinion.
    Yeah... its just content thats gated by your ability to produce gil in game. That counts as content equivalent to... idk a dungeon... or new recipes or anything actually new that the Devs are paid to come up with. They should just come up with a list of new cash shop items and that would be considered "content" but its only gated by your ability to shill 20$. Now the content that's actually supposed to give you value for your sub, is 100% lacking.
    (2)

  7. #7
    Player
    HyoMinPark's Avatar
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    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
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    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Yokotsune View Post
    Yeah... its just content thats gated by your ability to produce gil in game. That counts as content equivalent to... idk a dungeon... or new recipes or anything actually new that the Devs are paid to come up with. They should just come up with a list of new cash shop items and that would be considered "content" but its only gated by your ability to shill 20$. Now the content that's actually supposed to give you value for your sub, is 100% lacking.
    I wouldn’t really say it’s gated behind making gil—gil isn’t that hard to make. It’s gated more behind lack of housing due to SE’s stubbornness to shift away from wards and towards instanced housing that everyone can access. Crafting recipes are gated behind desire to level crafters; same with gathering. PVP is locked behind one’s desire to do the content. Just because they’re “gated” behind money or desire doesn’t make them any less content than other things like dungeons or MSQ.

    Value is a subjective measure. Some people don’t care about the battle aspect of this game and would rather craft/gather, but I don’t see them in this thread trying to say that the new Housing Wards or Ultimate Savage arent “content” just because they don’t see the value in them.
    (1)
    Sage | Astrologian | Dancer

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  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Value is a subjective measure. Some people don’t care about the battle aspect of this game and would rather craft/gather, but I don’t see them in this thread trying to say that the new Housing Wards or Ultimate Savage arent “content” just because they don’t see the value in them.
    Honestly crafting and gathering aficionados are the most shafted players atm since they hardly get anything and so far SB didn't bring much
    (0)

  9. #9
    Player
    Yokotsune's Avatar
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    Nov 2015
    Posts
    9
    Character
    Mentally Untouchable
    World
    Leviathan
    Main Class
    Monk Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I wouldn’t really say it’s gated behind making gil—gil isn’t that hard to make. It’s gated more behind lack of housing due to SE’s stubbornness to shift away from wards and towards instanced housing that everyone can access. Crafting recipes are gated behind desire to level crafters; same with gathering.
    Aside from the hyperbole idea that people roleplay as Farmers/Fishers and Miners and enjoy paying 15$/month for the most simplistic minigame. Sure an extreme minority only find pleasure in gathering and crafting /alone/ but that doesn't actually change the value of certain items/events/ scenarios. You could never sit there and and smile to SE if they decided to say "Hey instead of 4.2, we'll do patch 4.169 and add 20 new items to the cash shop. We'll do Patch 4.2 in another 3 months." So that you could turn around and say "Oh! That's a huge load of content added. I like the cash shop items a lot so this is a really big patch!"
    (1)