The last time HC players got something like this was almost 3 years ago. I think you can let them attempt this. If the participation level is really bad they just won't do it anymore. The sky is not falling.It just seems very hypocritical to me , all the post on here about askin to rework other content and the general feedback is no dont do that , its a waste of resources etc focus on new content. But yet wit this its like oh the game needs this, I dont understand how ones ok but the other isnt ok. And Ive seen many a post askin to rework or readjust other content, to be shut down outright by this forums community. But yet this is totally accetable, this is what Im not understanding.
Last edited by Vaer; 10-05-2017 at 11:28 PM.
Hmm whats this games population 500k to 700k, lets say even 20 thousand or 40 thousand people clear this , is that really enough to justify. I dont even think flogs have 20k parses on one job so that could possibly mean that not even that many people are raiding. Which would make that 40 k number not possible , so If thats the case if not even 40 thousand out of 500ish thousand players are gona be doing this then whats the point exactly.
To have varied content? The clear rates of floor 200 PoTD is probably super low as well. Should they not bother with the higher difficulty floors when they release the new one? What about PvP? Not that many people actually participate in ranked, should they just stop bothering to support PvP? Cmon now.Hmm whats this games population 500k to 700k, lets say even 20 thousand or 40 thousand people clear this , is that really enough to justify. I dont even think flogs have 20k parses on one job so that could possibly mean that not even that many people are raiding. Which would make that 40 k number not possible , so If thats the case if not even 40 thousand out of 500ish thousand players are gona be doing this then whats the point exactly.




Don't forget the amount of people that own a house. That storage box and moving feature must have taken a lot of resourcesTo have varied content? The clear rates of floor 200 PoTD is probably super low as well. Should they not bother with the higher difficulty floors when they release the new one? What about PvP? Not that many people actually participate in ranked, should they just stop bothering to support PvP? Cmon now.
Im sorry I just disagree, resources could have been put somewhere else the drop off for each job from v2s up to neo is by several thosand, which to me indicates alot of the players havent even gotten to or beaten neo ex death. So if thats the cause we are talkin possible less than 5 thousand people that will even have access to this ultimate fight. Just doesnt make sense to call this content for this patch , they really should have brought something else out alongside this to justify makin this a standalone content, for patch 4.1. Just doesnt make sense for the big fresh new thing to be a raid that less than 10 thousand people if that , even have access to.




It's more than that, ultimate is a small part of a redesign of the raid system. People have become divided over whether raiding is too easy or too hard, and the inclusion of ultimate allows for them to make raiding more accessible to the masses. We need to look at more than the clear rates of ultimate and predict what it means for the next tier of omega as well. This tier of raid has the highest participation rate in a while I believe, and ultimate is a solution to keep everyone happy.
On top of that, I will reiterate that this has NO new assets involved (or very little at the most), meaning the development team have limited the resources so that this doesn't impact any other part of development
Last edited by Lambdafish; 10-06-2017 at 12:02 AM.
People have been asking for years for more progression content instead of just 4 bosses every 6 months and it just happens the HC number finally came up. If it flops they just won't bother with it again. (Actually considering Diadem flopped twice they might just try again anyway) Also dungeons keep getting dropped because people make threads about how boring it is to cap tomes blah blah so monotonous. So now they keep dropping dungeons to attempt other things.
This is coming from someone who likely won't bother too much with Ultimate. I think the PvP in this game is terrible, but you don't see me parading around saying they shouldn't be wasting their time on it. I acknowledge that other people playing the game like it, so that's fine by me. Just like there is a subset of players that like Dark Souls/Ultimate content.
Last edited by Vaer; 10-06-2017 at 12:09 AM.
For me when I heard of ultimate it was neither here nor their I was happy for streamers I watched, like mr happy , xenos ex all of that. I like raiding myself I love the part of the game its one of the most important parts of the game to me honestly gettin towards each fight is really fun. But the thing is that for them to bring this out and not bring out a potd, or a eruka however u spell it and just give us the basic stuff that we would have already gotten anyway , and taken a dungeon away is just messed up. Because the fact is ultimate is really not content for the overwhelming majority of people who play this game the other two things I mention is tho but yet they are absent in this patch.
So for the majority what we have is a missing dungeon and the same 24 man that was already coming anyway, and the same ex primal that was already coming anyway. Housing I mean yea so exciting I guess mention before I have a house to but a building is not content. So its not so much this raid its more so is where is that extra content for the dungeon we lost for the normal player not a few thousand



I'm inclined to consider Ultimate the second try already actually, with Second Coil Savage being the first. Maybe the third if you want to consider Gordias.
For me, it's simple: If they used resources proportionately, then the resources weren't wasted. If you have 1% of hardcores, putting 1% of your resources towards hardcore content seems fine. At 3% resources, I'd start calling waste of resources, it's 3 times as much as they'd deserve. The hard part is judging just how much effort went into it and how big the audience is - You usually rely on experience there and for new content like Lord of Verminion, there was no data. Potentially wasting resources there can't be helped, it only can if you have some data on who might play that content.
Eh nah. Gordias wasn't a complete waste, some of the resources went to everyone (actually it was the first version of a Normal raid ever).
Second Coil S had a problem, which was it had bad rewards really, titles. People didn't bother because of this due to the difficulty.
This time it has exclusive weapons with 3 materia slots. It might be their second attempt, but AFAIK it's only one fight, and not 4 different fights like Second Coil had. I mean eventually it might even go unsync, and with echo/nerfs/ilvl-enabled faceroll anyone can attempt it.
Personally for me, I think the clear rate is going to be insanely low (which they probably expect), but they did say they wanted feedback which means I think they are going to continue to do it.
For the record I think cutting dungeons is a bad idea. I already thought this when it from 3 to 2 in HW. But I think they took the feedback of (omg this game is just cap tomes with dungeons every week) to heart and wanted to diverge (PoTD, Diadem rework) were attempts at this. Other ways to get the tomes and mostly casual content. Eureka might be their attempt at "fixing" the relic quest. I'm assuming the job armor will be upgraded there as well.So for the majority what we have is a missing dungeon and the same 24 man that was already coming anyway, and the same ex primal that was already coming anyway. Housing I mean yea so exciting I guess mention before I have a house to but a building is not content. So its not so much this raid its more so is where is that extra content for the dungeon we lost for the normal player not a few thousand
This patch is also coming after they churned out an entire expansion in like 6 months. A certain other game has had 1 year content droughts between expansions more than once. Usually after an expansion the first patch is usually sparse or is delayed. I believe Eureka was originally scheduled for 4.15 with the relic but they couldn't get it done in time I suppose.
Last edited by Vaer; 10-06-2017 at 01:04 AM.
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